Ok, here are the things I would change
Nerfs
- Remove self healing altogether or nerf it by 50%,
- Make her beams similar to Moira’s secondary fire
- Increase guardian angel cooldown to 2 seconds
- Remove unlimited ammo from valkyrie
- Reduce duration of valkyrie to 3 seconds
- Valkyrie no longer has chain beams
- Valkyrie no longer increases the range of GA or Mercy’s beams
Buffs
- Swap Valkyrie and Resurrect
- Valkyrie is now an ability with a 15 second cooldown and lasts for 3 seconds with the cooldown starting when the 3 seconds is up. Basically Valkyrie is no longer ez mode.
- Resurrect cast time and slow removed. Remains single target. Ult charge remains the same or increased so it takes longer to charge.
That should heavily increase her skill floor since her mobility is hindered, her healing made more skillful and her ult not making her braindead.
If the valkyrie rez swap is too much, then i would just remove resurrect altogether and give Mercy an actual ability to use. A lot of the points they cited for reworking Mercy arent in practice. SHe still hides to rez as before, and she does not have an ability to use frequently. Not to mention that an ability that only works when you fail and someone is dead is a bit counterintuitive.
Not going to go at length on my thoughts here because I have already done so in this post if you are interested in reading it:
https://us.forums.blizzard.com/en/overwatch/t/yet-another-mercy-thread/355676