She’s not been fine since before her rework. So no.
She’s been fine ever since her healing was buffed to 60 HP/s during Valkyrie.
Zero post account, very suspect username, Mercy complaints. Seems legit.
You are aware that people were complaining about how she felt to play back when she had 60 HPs globally… right? Why on earth would anyone think that raising it back up in only Valkyrie would fix it?
There’s a reason that a decent number of people considered that buff to be a “slap in the face”.
I dont know of any changes that are “necessary” for Mercy
Mercy is fine the way she is, the only thing here I could get behind is 60 hps. Resurrect is very strong in its current iteration and Valkyrie is a fine ult for her. I think Mercy’s actually like the 5th most picked character in gm right now, or at least according to overbuff.
I know you don’t, Dodo, I know you don’t.
0 posts btw
There is a difference between “necessary” and “like to have”
I’d like it if the beam didnt break when entering Valkyrie, for example…but Mercy works fine even with this issue - fixing it isnt a necessity
How are people still trying to bargain to change mercy when most of the biggest arguments, being her statistics, say she’s fine.
Devs: ”she’s fine”
Stats: “shes fine”
Most of the community: “she’s fine”
Mercy players: “she’s not fine”
How are people still trying to bargain to change mercy when most of the biggest arguments, being her statistics, say she’s fine.
Because we lost a CRAZY amount of her players.
She had pretty average win rates, but crazy pick rates in the mercy 1.0 days. Her game play was amazing, and she had a LOT of people who played her like crazy.
They lost those people with the changes, They didn’t like the changes and left.
That should be a pretty big hint that something went wrong with the rebuild.
If you could capture WHY they liked the hero, and make the changes to make her loved as much as she was before, then that is good for the game. As long as it doesn’t break the game in some way.
There are a lot of people who used to play her, trying to explain WHY she was such an amazing hero to play, and why she isn’t now.
That would NORMALLY be something that game designers would be all over.
But we got more supports since then. It can be argued they just learned new characters since they now have more options.
That and mercy still plays the same overall. It’s not like she got a Sym rework.
Mercy was a default support when we had way less options
I think Mercy is in a pretty ok spot overall. I also think its ok that she’s sort of a 1B main healer you can pair with Baptiste, Moira, Ana or a main healer to go with Zen, Brig, or Lucio. She’s super adaptable in that sense. She doesnt have any outright bad healer combos to consider like Ana, Zen, and Moira do.
I dont use her all the time anymore but I think that’s ok. I find there’s still plenty of times that I do use her. And Ive got about 130 hours in Competitive alone on her so I think Im qualified to have an opinion. If I was going to change anything, it would be to just add her vertical GA jump in as an actual feature.
Mercy’s Current State
Firstly, welcome to the forums!
I agree with you in that Mercy lacks impact. I also am not a huge fan of the “Battle Mercy” persona surrounding Valkyrie. It comes off to me as them trying a bit too hard to make her “edgy”, in playing a role that she essentially isn’t naturally designed to be played in. I believe they can do a lot better with her design if they built upon her pacifist / advocate for peace characteristics. Especially so since it’s been so rooted in the character in general.
I also agree with you on the need to bring back Ressurect. I believe the ability was a great way to introduce an ultimate that was engaging, rewarding, and impactful, without having to “pop-off and shoot heads.” To me it simply fits her design, and I think a rework that includes a few tweaks to balance it out, as well as swapping the two so Valk is instead an E move, rather than her ultimate as it is currently, would really improve her current state.
Possible New Mercy
I like the direction here. A few things I personally would suggest instead would be.
- A 55hp instead of 60hp base healing, just to attempt to hit that sweet spot in her dedicated healing and seeing if that would be enough, before going with a full revert of 60.
- Agree on damage boost. Though this may change, as the devs have stated that they will look into making it “feel better”.
- Instead of a cleanse by itself, which I think wouldn’t be strong enough on it’s own, I would perhaps suggest that it’s just incorporated into Valkyrie on a cooldown standard, as a sort of “passive” for that ability. I can settle with a 15-20 second cooldown on this as well since it’s incorporating Valkyrie along with it (albeit with some tweaks as well to balance it out).
- I think the Blaster damage is fine as is. I don’t see a need for an increase in DPS due to Ressurect making a return.
Besides those little nit-picks though, I certainly love the direction you went with this kit, and I would love to play it in-game. Nice one.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
xavvypls
They didn’t lose the players at the times of new heroes coming out, so it doesn’t stack up.
I mean, take Ana for instance, Mercy always had a massive pick rate over her plat and below.
but, now Ana is picked over her in silver and up.
Is Ana a worse pick? sure. they lose more games doing so, but people would MUCH rather play her over current mercy.
So what happened? Something did, Ana got MUCH better game play, or Mercy’s gameplay got worse.
Now, Ana isn’t a lot different, and Low - Mid ranks don’t follow metas - it really is only master and up where the meta happens.
But there was a Mercy rework, and her gameplay changes during it. But, it was subtle.
How are people still trying to bargain to change mercy when most of the biggest arguments, being her statistics, say she’s fine.
Devs: ”she’s fine”
Stats: “shes fine”
Most of the community: “she’s fine”
Mercy players: “she’s not fine”
well…not all Mercy players are saying that, but I get what you’re sayin’
Listen to that and tell me how many times he mentions players complaining about things that had zero to do with balance. I can think of 2 without rewatching it.
- a card that had a 7 for nearly every value but cost 8 mana.
- a 2 mana planes walker who was balanced for his cost but player preception was that planes walkers were very powerful and he… well just wasn’t.
Just because something is balanced doesn’t mean the thing is designed well and people will actually want to play as/with it.
You are aware that people were complaining about how she felt to play back when she had 60 HPs globally… right? Why on earth would anyone think that raising it back up in only Valkyrie would fix it?
There’s a reason that a decent number of people considered that buff to be a “slap in the face”.
Players had 0 justification for why Mercy was bad back then. She wasn’t even bad, she was in fact the opposite, that’s why they nerfed her, but the nerf was too harsh, so they found a middle ground.
Just because you and others don’t like her playstyle doesn’t mean she should be reworked.
Don’t forget the other supports we have gotten like Bridget and Moira. We have to stop comparing mercy to Ana specifically. It’s always Ana people point to and never the others who mercy players might have gravitated to. I think we need to give mass Rez a rest. The argument for mercy would have been better if she had bad stats and pick rates on her side but she doesn’t. One of the key biggest arguments that would make it an open and shut case is not on her side it actually goes against her, saying she’s ok.
So I feel like wanting her changed or bringing back her old ultimate feels like a lost cause because any good reason you would have to point to, you don’t.
I’d be fine with an increase in healing or a new ability, but as for the ult, mass Rez can’t return. Buff Valk.
They had 0 justification for why Mercy was bad back then. She wasn’t even bad, she was in fact the opposite, that’s why they nerfed her, but the nerf was too harsh, so they found a middle ground.
Sure they did. Just because you and a lot of other people immediately discount subjective arguments doesn’t mean they don’t have value. ESPECIALLY when we are talking about something expressly designed to entertain humans, which is ALL kinds of subjective.
Just because you and others don’t like her playstyle doesn’t mean she should be reworked.
Her old play style got deleted. You… do realize that’s why people are still discussing Mercy right? Like… she had a play style… it got radically upended during the rework… then people got rightfully mad about it. Blizzard still hasn’t fixed that massive blunder, so people still want them to fix it.