Except you absolutely need to design your game around subjective human opinions because otherwise NO ONE WILL PLAY YOUR GAME.
Street Fighter 1 was perfectly balanced. Pretty sure most people don’t play it anymore and the dev team has added all sorts of stuff to later iterations of the game to purposefully break their perfect balance to make it more fun.
Designing games has exactly 2 rules and there’s some debate on the 2nd. They need to be engaging. They need to have a concrete or implied failure state (and some games don’t even have that). That’s it.
That’s false. Jeff at least was expecting people to step away from 2-2-2 far more often than they are, but he weren’t expecting hard line 1-4-1 like you seem to indicate.
Source: Why nobody likes 3-4 DPS (Jeff Replied) - #45 by JeffreyKaplan
I would much MUCH rather have a single super beam. I prefer Coalescence to Valkyrie for exactly that reason.
I have been for the most part. Warframe, Minecraft, Pokemon Crystal, Runescape. All wonderful games that… y’know haven’t screwed over part of their player base.
Oh did you mean other Overwatch Heroes? Firstly… no other hero in the game focuses as much as raw decision making as Mercy 1.0 did. The closest I’ve found is Brigitte, who I do enjoy but just read my other problem… Secondly, Blizzard has shown zero respect for their previous designs. Why on earth would I take the time to find another hero I enjoy when they ALSO might get essentially removed from the game?