I pray for the day we can have a Mercy thread without someone acting like an entitled child that’s not getting the toy it wants.
I see this on both ends
But I understand what you mean
True, there’s bad apples on either side. But one side at least has arguments and doesn’t think “It’s okay because I said so, no arguments needed.”
Because it’s actually relevant. Basically, the driving arguments here are all largely based on sentiment and perception, rather than statistics. That’s to say, people don’t want her changed because she feels fun and effective. When you have relative differences on platforms in hero strength, however, it can sway your view–so when you have someone who repeatedly jumps from Mercy thread to Mercy thread to state how they feel that she is fun/powerful/effective, it’s worth contextualizing that by acknowledging that they may be playing on a system where she is actually stronger.
I don’t think anyone’s tried to make someone’s view “lesser” here (at least, not among those pointing out that there are actually differences between platforms), only pointed out that they have an intrinsic bias in their view that may impact their opinion. The same is also true of PC, too, where relatively easier aiming means aim-intensive heroes will be relatively more powerful–but, on the forums, I don’t think people often make an effort to contextualize their opinions in terms of their chosen platform, even though it realistically does hold a lot of sway. So, when someone comes along as says, “Mercy’s fine, I find her fun, powerful, and balanced,” maybe the reason why is because on their chosen platform, she is stronger (and thus more engaging/fun, since people generally–though not always–tend to enjoy heroes more when they’re strong). The same is true of PC, though the majority of people play on PC and thus share that platform bias.
Where things got a little side-tracked is when someone tried to deny that any differences do exist, which is to say that their experience on console is precisely equivalent to someone on PC and that they lack any sort of platform-driven bias. It’s a little bit of preposterous hill to die on.
I myself haven’t made any comment on Dodo’s views as they pertain to platform bias, at least not until a few posts ago (when I acknowledged that I, too, play on consoles and therefore have platform-driven biases derived from that). In any case, I’ve gone back through the thread and the closest thing I can find to “console shaming” is the initial post in which someone pointed out that Mercy is “of course” fun/balanced/impactful for console players, which then developed into the whole shebang about if and how consoles differ. Given that MegaDodo has on numerous occasions in the past (including just above in the interaction with WildPants) falsely accused people of doing things they haven’t actually done… I find it a little hard to believe that someone actually console shamed him, at least on this thread. Too much experience with him crying wolf, I guess. I could’ve missed something, but as far as I can tell, folks have mostly just been banging their head against the wall trying to show that platform-based differences do actually exist.
Ah yes. But you see, pointing this out can be considered a personal attack, so you really should be mindful to tiptoe around the feelings of others.
Alas, I do not wish to derail this thread further, so I am going to attempt to opt out of this conversation.
Puffy Pony, I am responding to you because I want others to read that I genuinely meant no harm in my coding error and only responded to false accusations afterward. Although I can admit I partook in the derailment (while others for some reason can’t) I felt I was responding with necessary replies at the time.
To put things back on track I will mention some general things I personally feel Mercy is lacking (note, I do not hold these as objective truths).
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To me Mercy lacks a lot of agency. She is so very dependent on what her teammates do, and I feel she needs to be given a bit more freedom. Rez is the best example of her limited agency - Mercy can only decide if she wants to go for the rez and when within a very small time frame, but she can’t choose the place or protect herself or even abort it if she changes her mind. While rezzing it puts at a severe disadvantage even worse than some notable ults like Dead-Eye.
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I feel Valkyrie is both too similar to other ults (notably Supercharger) and to her already existing gameplay. This is a personal preference, but I like when ults bring something new to the table (which is why I like Coalescence even if it’s not super strong and has weaknesses).
It’s obviously fun to fly, but I would prefer it to be something more useful.
Coalescence is stronger at keeping players alive, simply due to having far superior healing for all players affected by it. Most of the time players won’t even notice they are being affected by Valkyrie.
When you use support ult, and players don’t even feel the difference, is it really an ult? Watching players die with your “ult” on them isn’t fun at all.
Sigma has exactly that which Mercy misses ever since her rework.
(Not talking about raw design here, just my opinion)
A true Burst Ult which can be really bad if timed poorly, but on the flip side really, in a way which you can feel and see, impactful.
Permanent, hard to learn ability management which is insanely stressful at times. (I love stressful gameplay by the way)
And last but not least the feeling of being a true threat for the enemy team, without the need to necessarily kill everything.
Sure he is more dmg based, but non of that feels like the overwhelming part of his kit.
Mercy used to be the same with basically no save cards to fall back on if you mess up. Her Dmg and healing management was on a much more interesting scale and way more stressful, because you always knew that you can’t just boost your healing or hard debuff your enemy. No, you always had just your raw damage management, which you had to master. And you got something very unique, impactful, interesting and for the most part very fair as a reward for your efforts.
It was basically game design 101 at it’s finest. The path was a very good reward and the reward was an excellent… well reward. One which perfectly well fits into her kit.
And it’s now in Sigma, that i really see that again.
If i look at Mercy now, i just see like an infinite amount of save cards, an Ultimate which is basically just a chill button, poor polish left and right and something which you can ignore 90% of the time because it just comes with no visible impact and if it comes with impact which you can see, it’s just frustrating to fight.
Her base gameplay with GA, AD, Healing and Dmg boosting is still fine… But that’s the thing with the path.
If the final reward is not worth the path… than why even go that path, especially if you have to walk through literal mud to reach your reward?
It’s basically the same as making a cake, but then placing nothing on top of the dough after someone removed the topping for some questionable reason, saying “it tastes better that way”…
i’ve been thinking
is there really any point in threads like this?
i mean, yeah. i agree that
but do the devs care about that at all?
she’s balanced now. that’s probably all they care about.
i don’t think that anyone on here can change their minds.
Mercy could definitely be better than she is right now, but since she’s in such a balanced state, why would the devs even bother?
why would they want to make any changes right now? or changes period? as far as the devs are concerned, their mission is complete.
No. I like to think that it is just something cathartic for some people. Like, you don’t have control over things, but hey, you have this. Ultimately it’s an exercise in futility.
And you’re right. They don’t care about Mass Rez. Why would they? It’s been goine for what, two years now? Almost?
Nobody is talking about Mass Rez, it’s only the people who don’t like it that keeps bringing it up. The OP and many others are talking about how they dislike how the current kit feels and that there is room for improvements, it’s not a cry for a revert.
Like seriously, let it go.
Actually, the person I responded to did mention it, they just put it in < this > so no one else would see and I omitted it from the part I quoted. So have several seats thenk yuuuuuuuu
No reason. But you can look for different award - that’s how trolls, throwers and griefers are born. They appear, when fun is being taken away.
More like… she could just be as fun as she used to be. That’s not too much to ask, right?
Okay but you are reiterating in the same way Dodo does.
You say that you enjoy it but ignore the fact that people have given a multitude of very precise reasons why they dislike it and give huge reference to how her kit enforces the behaviours they dislike.
Having a conversation that goes:
“I think she is fun and engaging.”
“Okay, but why do you think that? What makes you think she is?”
“Because she is.”
That doesn’t do anything to help the conversation.
For example, I dislike a lot about Mercy right now but let me target one of my biggest issues:
I hate Valkyrie.
Why? What makes me hate Valkyrie?
You see a difference, I am looking at Mercy’s kit and explaining what in her kit creates this feeling of lack of enjoyment and engagement.
I can agree to disagree with someone for coming up with their own reasoning for it enjoying it when asked, but “because she is”, isn’t a suitable answer.
I can agree to let someone have their views as long as when asked why, they don’t just respond with “because she is”.
Because there can be very completely valid points on both sides of the argument and it is good to have those discussions, but the only people who try and say anything is the people who only say “because she is.” and well, that just makes it seem like there is a lack of proper arguments in the defense of her current state.
Unfortunately the point of games is to have fun and with a game that has heroes the idea is that there should be a hero that everyone can enjoy and have fun with.
I can enjoy multiple heroes, but I enjoyed Mercy the most. I play her now because I want to play support and she is still the only hero that even has anything close to my preferred support playstyle. So at the end of the day, my most enjoyed hero is now one I no longer enjoy and I am having less fun in the game. Which means they failed as game designers.
At the end of the day I don’t care if Mercy is the weaker choice because of her design, I care that she is fun to play and if I can make her work then I will be so much happier.
It’s the way I felt when she was considered garbage and people told me to switch to Ana or let someone else use her and switch to Lucio or Zen. It never happened because I knew I could play her. It didn’t matter that Ana was OP, I mean I was a lower rank anyway but it didn’t matter how OP she was because I was still able to play Mercy better and more strategically than their Ana could be even when she was OP.
So one person mentions it in a way nobody else could read and suddenly it’s worth talking about as if that’s the main point of this thread?
Again, the discussion here is not about a revert so let it go.
Mercy is fun as she is, no changes needed
The short answer is no.
They don’t care as long as it’s not affecting OWL, pro players or streamers which are close to the dev team.
Even the multiple year long outcry of the Mercy community (We can also look at bastion and Sym for that), that they ruined her for way more people than which like her now, didn’t achieve anything.
You can be sure that as long as OWL is running supreme, no change which the base community full heartedly wants for certain hero, will make it to the devs and most likely will be labeled as minor compalins.
I think it’s sad that they act that way… So much potential the game has is just lost because of that.
I mean… you get that basically everywhere, even if something is fun to play. What i mean with that is that palyers will either avoid the game, or in this case maybe only the hero, entirely. Which at the end is just a decline for the complet game.