You see, idea’s like this are awesome. Even if they do not pan out they are far more productive.
@idea. Just for clarification it would not be something that targets allies? It instead targets the enemy player and strips them of their CC effects for the duration?
I see how this could be a much fairer interaction if that is the case as Mercy would only be able to anti cc a single target at a time.
However, I do think the CD on it might be a little short. I would rather start at 10 seconds and reduce/increase it as needed from there.
As for the damage reduction… I am not game for that part at all. Already stripping a target of CC is a big play. Preventing the target from doing devastating damage at the same time would be a bit much in my book.
However, What I would be willing to do is exchange it for: all enemy targets within 2.5m of Mercy’s pacify target are also pacified if they are hit while Mercy is in valkrie.
Overall not a bad idea though. Thanks for being constructive.