Looking at Mercy’s current state, one can say that she has on average, one of the lowest winrates of any hero in the roster. As of right now, she is reluctantly clinging on to the the 4th lowest winrate in the game (followed by McCree, Roadhog, and Sombra respectively).
In Diamond and above, her winrates are even more abysmal, with Mercy holding last place out of all of the heroes.
Some would argue that she is finally in a balanced state now. From what seemed to have started out as a 100% pickrate and winrate during her initial rework, Mercy has experienced a huge decline in all of her percentages since then.
Looking at this current month alone, mercy has dropped quite noticeably. From a 49.05% to a 48.65% winrate, and an 8% pickrate fallen to a 6.72% pickrate. Her already low, On-fire percentage has decreased as well, from a 2.22% to a 1.97%.
-source https://www.overbuff.com/heroes
Others would argue that since the rework, Mercy has been a lot less impactful and more boring / unfun to play. Thousands upon thousands of posts (many of which reside in the Mercy Megathread) have been made in regards to Valkyrie, with countless complaints, feedback, and suggestions on how to make her fun to play again.
On Wednesday, September 19th, it would officially conclude the chapter that marks an entire year in which Mercy has had Valkyrie as an ultimate ability.
Because of this, what do you think about this rework as a whole? Do you feel that this rework has succeeded in what it was designed to do? Are you overall satisfied with Mercy in this current state? And do you think that a rework was necessary? Would you play her in competitive games and do you think she is a viable choice? How about fun? Do you think Mercy is currently a fun hero now?
Post your thoughts below, and thanks.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
xavvypls