Yeah, disabling shield withdrawal is no different than shield pierce.
If I want to freeze Rein with his shield (without flanking) I have to walk through his shield and he’s already starting to freeze. If he can’t drop his shield he’s frozen for sure.
Assuming I’ve walked the Rein off he’s already in a bad place without his team, I don’t think he should have to die without putting up a fight.
That is one thing I’ve wondered for a while. If they don’t want to make freeze slow down abilities, why not have it apply to other things like shield damage, effect that slows the rate on shield recharge, or something?
They should make all frozen victims (shields AND heroes) receive more damage (20%?) - that would make her strong against tanks and wasn’t that what they intent to do with her?
I’m not complaining about the buffs Mei is getting, but come on!
I would assume they were going to fix the bugs that the thread pointed out; their focus is obviously elsewhere.
I’m gonna post this here again as my main thread gets swept under quickly, and I’ve had some interesting discussion over on reddit
Buffing Mei’s attack is going to make her more annoying to play against. I propose buffing her utility, making her more useful (and less annoying) to her team
Holding left click on Ice Wall shows the blueprint to the team. She can use this to help coordinate better, without the game-breaking issues of having it being shown all the time
Her icewall texture includes wall-hacks, blue silhouettes, the their vividness based on how far away both the viewer and target are from the wall. This makes playing around an enemy mei wall unsafe while the fade-off helps prevent snipers abusing the ability.
Holding E allows icewalls to be placed on vertical surfaces as in short film. In this form they spawn as a 2x2 square.
At least Moira orb problem is fixed. That’s also a significant one, still hoping for cryo fix though.
For the PTR changes I’m kind of uncertain(not in a negative way). It is really good against clumped up comps, and Mei can punish D.Va Hog comps(which is super popular in ranked) very well now.
Aside from that I think Mei is now actually better as off-tank(or even off-support) than DPS. Combined with the recent slow buff(though it is not really significant previously) she can potentially provide very good AoE debuffs and control. If you believe in Frost Mei-ge or brawling Mei then this is a good change. If you believe in anti-mobility or dueling Mei then this would slightly help defensively
To summarize, the big thing is that the devs finally give Mei a stronger identity, and the long freeze time and duration finally make sense.
btw, somebody might think I’m crazy, but this patch is kind of a less controversial one in some time.
The buffs are meant to make Mei stronger against the tank meta.
I don’t think the developers want Mei to be an anti-mobility hero anymore, but rather a hero who can deal with tanks and protect chokepoints/checkpoints.
I’m fine with this change because I usually protect my teammates instead of chasing genjis and Tracers. Tanks and slow moving enemies were always my targets.
Brigette seems to be able to heal her team by hitting an enemy Mei in iceblock. Is this a bug? Had one hit my iceblock a couple of times and heal herself.
Can’t wait to try them, let’s see how more effective she will become. Now freezing more targets she will guarantee more kills for teammates, i already imagine a Mei protected with a bubble or a shield freezing a compact ground of enemies, so her role becomes more like a disruptor/CC.
At this point doesn’t make sense anymore to make Mei an antiflanker, it’s clear is not her role because we have Brigitte, so making her an antimobility/CC hero is the best bet. Also she was a niche pick in S2 due to deathball and beyblade meta, so she will become more useful in this tank meta IMO.
About the cryofreeze i feel she will get the fix in the live version, IDK about the ultimate.
I’m glad Mei finally got another useful buff, at this point i would retain her balanced for now, don’t forget she’s a 3 stars of difficulty hero, so to use her efficiently you have to find tricks and excercise her more.
I like how only a week after I finally uninstall this evil game they NOW announce a Mei buff that might actually mean something (got very salty that I was a game from top 500 then fell to 3700 after getting horrible teams, I’m probably decayed to diamond now lul. Not to mention Mei bugs and the same old dive)
Won’t work on me though, will definetly login just for Meis event stuff though…
Well, let’s see if the game finally changes for good! Unfortunately though a Mei and reaper buff really doesn’t mean tracer will be any less good especially from the sounds of what the Mei buff is. So i heavily doubt these 2 being better will be enough to shift the game. I mean, tanks already have enough to deal with… mobility needs more to worry about!
Though now with Brigitte and Moira being good options against flankers, on paper, that could change. Took me 1100 hours to finally break the addiction. I’m gonna check back in like 4 months I sure hope I return to a regularly balanced game, with a decent community and a proper competitive ranking system.
Gonna be decayed to like barely diamond by then but I’ll return with a different mindset, not caring about my rank much. Just playing what I find fun. Likely not in chat either. And thats what quick play is for right? But then comp is just quick play +, qp is even more unbearable.
I gave the idea of Mei reloading her ammo in Cryo-Freeze a thought, and I came to the conclusion that she shouldn’t have her ammo reloaded in Cryo-Freeze.
Unlike Reaper’s Wraith Form, does Mei’s Cryo-Freeze heal her. This also means that she will get ult charge when she is using Cryo-Freeze. Something Reaper also doesn’t get when he is using Wraith Form. Also, Mei’s Cryo-Freeze block LoS of abilities like Dva’s ultimate (and protect teammates behind her) and can block doorways.
It’s a trade off.
Mobility and reloading or healing and blocking.
It would definitely be nice, but I don’t think it would be fair to other invulnerability abilities in this game.
The changes on PTR are nice. At this point am I only waiting for bug fixes.
I just tested the new Mei’s buff in the PTR and it’s so fun!!! , it’s not the “silver bullet” for Mei but is fun.
It’s the best buff for Mei in 2 years…2 years!"!!!
Right, we can’t have anything in the game, we should switch if necessary. Also the cryofreeze has applications that sometimes we forgot: blocking a door, repair teammates, and most importantly baiting important cooldowns.