{MEGATHREAD} Console Players Still Feeling like 2nd Class Citizens. [400 likes, 1500 responses]

I’m curious to know how you hold your controller to make it work tbh.

So deadzones are the ‘wiggle’ room of your joystick during which nothing happens. Some controllers have adjustable deadzones, other deadzones can be customised in games.

Basically the deadzone is the initial space very close to the resting position of your joystick. Inside this deadzone, moving your joystick eon’t ve translated in game.

Let’s admit you have a garbage controller with a 50% deadzone. This means that until your joystick reaches half of the max distance it can go towards the outer edge, no movement will be registered inside the game.

With linear ramp, it still seems as if the initial acceleration is due to the fact it doesn’t take account for the deadzone.
Basically, if linear would work correctly and accelerate correctly, you wouldn’t get such a jump start.

Aim ease in does adjust that by decelerating the general acceleration of the joystick and that is why I call it a band aid solution.

Now I’m not sure whether adding deadzones would 100% fix the issue but it seems to be the most probable cause and fix to the problem.

Right now there is just so much useless crap in terma of aim customs that could be simplified so much and improved but damn. They just won’t listen to us. I don’t get it… thry are part of activision who know hoe to put a console aim together… ehy can’t they just get on it together?

With the huge profits OW is making, they could just have a small team of like 5-10people fron activision come over and work on console specific issues.

But that seems like it’ too expensive to even consider apparently. Yet I’m sure they make tons of money in terms of lootbox revenue from console.

Apparently we’re just there to fill the pockets. Services coming along with it are not part of the deal it seems.

I really wish people would just stop idealising blizz for these nice devs that care about their players more than they do about money.

I’m just really disappointes in Jeff ‘Tigole’ Kapplan who went from a passionate player to an agregious dev… money and investors(aka more money) is all these guys care for. Money really does change people…

But where would the dead zones be on a first party controller?

I’m not sure and this is not exact science but rather an estimation on my part. It’s definitely not 0 percent because when I put 0% in games where you can modify it, even though I have a ‘new’ controller, it starts moving on its own. So I would say that by itself, a first party sony controller must be around 5-10% maybe?

EDIT:… this just made me think… as blizzard doesn’t seem to want to listen to us, and keep ignoring us, and they probably will not be the last to do so… what if Sony were actually the one adding a new cobtroller custom option?

A new menu in the system setting where not only you could remap your buttons of your controller but modify and customise EVERYTHING! deadzones, sensitivity of your joysticks etc. And basically what happens is that you have a loadout archetype that you fix to your profile (with possibility to have multiple loadouts maybe). And then instead of us having to hope for game devs to listen to us, we could just make some kind of transmission of these settings to our games. That way you wouls also have the EXACT SAME settings across all your gamea. Basically the only rhings in terms of aim settings that devs would jave to take care of is things like FOV sliders, because that’s in game related as well as aim assist mechanics?

Wouldn’t that be awesome?
Ah a man can dream…

When I get home I’m going to really look into those deadzones. In the mean time, I can explain how I hold the controller.

I used to be a pretty lazy aimer. I was always able to find success using map knowledge and quick reflexes. Once I started actually working on my aim, my hands would be exhausted after a few minutes, and I’m a guitar player! I noticed that my body started to adapt in an attempt to spread the stress around a bit, so I took note of how.

I tilt my body so that my center of gravity favors my right hand, because most left stick movements require hard pushes. So your feet, your butt, your shoulders, your hands, etc. I also wound up moving my right thumb much lower on the joystick and choking up a bit on it. I also have my trigger finger rested on the trigger at all times now, reducing the room for error. It all basically results in me using more of my body to aim than just my hands and wrists.

I’m sure many people do things like this, and what works for some won’t work for all, but for purposes of discussion, here is what worked for me. I spent hours practicing different heros in different scenarios to figure all of this out. I started with tracking characters and moved to flicking with the goal of being pixel perfect with every shot I took, no matter what.

I’ve lost a ton of respect for Blizzard since I made that post in August, I can’t understand why they would treat us like this, it’s just stupid, they don’t have a reason to ignore us, it doesn’t help anyone. Why haven’t they said anything yet?

2 Likes

Eternity, you can add that PS4 eu in top 100 is full of cheaters in last few seasons, dozens of evidence can be find on yt, many players are paying for SR and queing with ddoser, there needs to be a LOT of actions taken.

Thanks that you are still fighting for console, its terrible how ignored we can be.

1 Like

this game just sometimes makes me tear my hair out! Even pc players know and understand that playing on console can be a full on nightmare.

our reporting system only works halfway, but if you’re wrongly reported you can be stuck in the middle with the console saying they’re not responsible and blizz saying they’re not responsible.

our bindings are sad. they really are. only being able to say come to me for healing by having a command bound to another pad? Not really intuitive.

Characters that are problematic on console? Weren’t we supposed to get console-specific nerfs? What about the ones that are weaker on console?

cheaters and hackers? proliferating especially through the highest ranks. what’s the verdict again on m+kb? if you’re gonna use it, why arent you on PC? They kind of make those console specific nerfs silly, and those console specific buffs dangerous (might be why there’s so few work in that area). blizz really hasn’t done enough to work to actually stop these players, and when you complain about it it feels like you’re shouting into the void.

1 Like

And then there’s a toxicity in voice chat, especially at lower ranks, I’m in gold on this account and over the weekend I had a game where we D. Va was taken and we already had 2 healers and another tank, and I politely asked if I could play D. Va because I wasn’t comfortable playing DPS, and one of my teammates responded to me by saying that because I’m a high level(close to silver border) I should be able to play more that a few characters, which I am, but I’m not comfortable playing most of the DPS characters and would rather play Tank, I did eventually end up going attack Bastion on Eichenwalde that game and we did win because our other tank was Orisa. And I understand what the teammate was trying to accomplish, which was to have a well balanced team but I didn’t like the toxic manner in which he responded to me saying I wasn’t comfortable playing DPS and asking if I could have D. Va, and I’ll admit, I can play Bastion fairly well, but towards the end of the castle I had to switch because of a Junkrat that kept destroying me

Another week in now…
…aaaand, still no transparency. Because who among them wants to give their Console Players a response? Clearly that answer is nobody, even though 15 minutes is not a lot to ask for…

…ㅋㅋㅋㅋㅋㅋ…

3 Likes

I’m sorry, Eternity. I know you’ve done a lot trying to improve console, and I appreciate that.

3 Likes

This game is going to die on console… not this year, but it won’t survive to next gen if you ask me.

What kills me is that blizz is the typical ‘reactionary’ company. Instead of avoiding a catastrophy, they wait until they faceplant on it and try to fix it afterwards after trust has been lost and damage has been done.

Reminds me of bungie. Oh wait, both are activision. Ha ha.

1 Like

this… i just need this and ill be happy

2 Likes

As a PS4 player, I am deeply disappointed at the lack of communication from the devs. Reminds me of the 6000 post Symmetra megathread that never got a response…and they obviously never read.

I know this is pessimistic, but sometimes I genuinely feel like they only made Overwatch for console for a) money and b) as a literal preview for the real dedicated server on pc to get people to convert.

1 Like

Okay! So the nintendo conference is over at E3 which basically means all the major anouncements have been made for this year and while it sounds like it has nothing to do with OW, it does. A lot actually, especially for consolewatch.

I don’t know how others here feel personally but here’s my two cents:

Sony has, even if people don’t agree, been rocking it again. Yes we did not have many surprises as they showed what they said they would. No new anouncements.

But damn: Ghost of tsushima, death stranding, The last of us 2, spiderman all looked awesome and impressive!
God of War gets a new game plus!

Next to that we have third party titles incoming like Devil May Cry 5, sekiro: shadows die twice and the list goes on!

Nintendo just Blew it off the park with their HUGE ANOUNCEMENT!

All of this is happening mostly over the next 10 months.

For me personally, with all these games and announcements, if i play OW at all it will be because I will have switched to PC but honestly? If literally nothing changes to make the experience better on consolewatch, no recognition of issues, statements, nothing?
For me the game will die. I will not go back to it.

There’s just too big a wave of games incoming on console where you’ll be guaranteed to have a good time and not feel frustrated about being abandoned by devs, have a lack of features and are deoendent on a broken matchmaking to expect having fun.

I can’t believe about the amount of games we’ll get over the next months. February 2019 will hurt my wallet so bad…

If the devs won’t communicate about console issues, I seriously doubt it will survive on PlayStation once the ps5 comes around even if the new console theoretically has backwards compatibility or Blizzard dips into our wallets again for an Overwatch remastered.

I know off the bat me and my friends will play the last of us like crazy when the new multiplayer comes out, and I know my friend will want to roam the fallout wasteland together.

You know what is really funny? This post has been alive forever. No dev reply at all.

Someone randomly asked today if the new Sym was going live (which obviously it wasn’t because there are lots of bugs and most PTR things last like 2-3 weeks), the thread only had like 16 comments on it and BOOM dev reply.

Devs can’t say they don’t see this post. Ive made some large posts before with a TON of valid concerns and feedback about the game and dev silence.

Who cares if new Sym comes today. Just be patient and find out.

How about devs spend their time replying to one of the many threads that actually matter like this one for example.

2 Likes

First of all there’s no need to be rude. I literally said I was disappointed in the devs for their lack of communication (in regards to console,) and I was comparing this thread to the 6000 megathread on the old forums. We never had a single word from them in all those thousands of posts.

But sure man, act agressive to someone who is on the same side…

4 Likes

Sorry to get involved vut his anger is clearly pointed at the devs and not you. I think there’s a huge misunderstanding

3 Likes

LOL! What are you talking about. I am not mad at you man. I am upset that there is no dev reply here. We are on the same side. I was agreeing with you. :stuck_out_tongue:

Sorry my bad. When you replied to my post and there was a lot of you talk I thought it was meant towards me. Again, sorry man.

2 Likes