Yet, you gotta wonder how/why they didn’t action posts 258 and 277 in this thread. Look at how direct my approach is in these two posts; I made literally no effort in hiding it, yet no action was taken against them.
It’s simple, Blizzard hates us console players they don’t care about our experience. We have no effect on OWL, and have no effect on the way they perceive their game. We are second class citizens moving on down to the lower strata even further.
This could be good. Maybe they just want to consolidate all console threads into one so they only have one thread to review, kind of like the Mercy thread.
In theory the endorsement system sounds good, but if the rewards are stuff like loot boxes or discounted skins, it would mean literally NOTHING to me as I have EVERYTHING you can get from loot boxes but if it was stuff like being able to get better teammates or not have a match where the SR of the enemy team is 50 higher that your team, then it’s fine
The difference is that the Console threads weren’t even being spammed like crazy (and I think came from the same small group of players)…and not only that…but I don’t think that many people from the dev team actually looks at this thread.
Compare how many posts that have been merged into the Mercy Megathread compared to this and you’ll realize how much of a difference the numbers are in comparison.
Honestly, I hope they offer more than just those things too - I had hoped it would help with the matchmaking algorithm, and maybe get us special weapon skins like the golden gun but you “purchase” with endorsements given to you. I know they are still considering the rewards, so we’ll see what they settle on
Question, what can I do when one person keeps spamming you with messages by editing their original post just to call you a “self-centered and greedy” Ana-Main after I’ve already apologized and told them that I don’t want to continue the conversation?
Maybe we need to accept that Papa Jeff is a card carrying member of the PC Master Race?
But I’m curious, and I’ve mentioned this before, but what exactly is the verdict with linear ramp? Some say it’s broken, some say it isn’t. Maybe if we address these issue one by one they’ll get some attention. I say we start by investigating this one, because if we can prove it’s broken, that’ll be tough to ignore.
I don’t use Linear Ramp, so I can’t exactly answer it. I go under the belief it’s broken, although I could certainly be wrong. Especially since that took a Console Player Uprising just to get a response, despite the overwhelming amount of evidence telling otherwise that it was completely broken.
Here I am though, trying to cease hope no matter how dim. How I somehow haven’t lost my patience yet is beyond me.
For those wondering how I’ve been posting links to other posts within the text of my posts by the way, you can thank my knowledge of HTML ;o
You can do it like this: <a href="Link goes here">Text goes here</a>
I went to the closed discussion and read the moderator edit in the OP, and there’s a link to the forum guidelines, and literally the first part of the second Paragraph is this:
Our Community forums are a place for users to express their constructive feedback and ideas with fellow posters and the Overwatch developers.
It won’t let me quote directly, and for anyone interested in viewing the post here’s a link, just keep in mind I don’t think I’m level 3:
h ttps://us.forums.blizzard.com/en/overwatch/t/welcome-to-general-discussion-please-read/118
I just find it funny how the general discussion is supposed to be somewhere we can share our feedback with the developers, yet any post that directly mentions Blizzard or the devs in the title, best case scenario, the mods just edit the title, and worst case they close it, kinda contradicting to the point of general discussion if you ask me
Thank you for posting the link, I did read the guidelines more and it did say to not put “Blizzard/Devs/Blue/or A Specific Dev” in the title, but that’s still contradicting the point stated in the paragraph that the general discussion can be used to share ideas with the devs:
Don’t use words like “Blizzard,” “Blue,” or any employee names in a thread topic.
Everyone would like Blizzard to read and acknowledge his or her post, and we understand that. However, these kinds of posts won’t help you achieve your goal. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to removal, along with forum account suspension.
Hello! Linear ramp user here!!
Alright! So is LR broken?! No, I wouldn’t go as far as say broken. For me personally, and please take into account that this is mostly about personal preference, LR is the best of the 3 aiming systems. It is the one I’m bet able to build muscle memory around.
However, it does have issues. The main issue, which is why we caused the uprising a year+ ago, is that there is, for one, an issue with the deadzone. Tell me if I should explain what that is. If we could modify the size of the deadzone, a lot of people thought linear could be fixed.
Yet blizz decided to ignore that advice and add the complicated aim ease in option to lower the acceleration curve of LR and make it closer to expo ramp instead of actually fixing LR.
SO: Most people using LR nowadays are using a model which is a little bit closer to Expo ramp by adding an aim ease in value.
What Linear, and actually every aim setting needs to get fixed and have a solid aiming system is allow us all to choose the soze of our deadzone which can vary from one controller to another dependong on model and age, as well as allow us to customise our turn acceleration.
Linear is good. Problem is that in order to have a good and precise linear ramp, you have to heavily sacrifice your turning speed which is honestly unplayable. At least again, for me personally it is unplayable.
So is it broken? Objectively speaking, it is not working as it should be, or at least, not as it was advertised. They put a “band aid solution” on the system with aim ease in instead of actually fixing the problem.
I’m a Linear Ramp user as well. When I put aim something to zero, it really seemed to clean up my issues. But then I heard about the bugs. So I did some research a while back and saw that there were bugs, but they had been fixed. Then I saw others claim that the real issue was the immediate acceleration. But if you look at a graph of the aim techniques, this seems to make sense. So I’ve always been a bit confused. Are these the deadzones you speak of?
I came to the same conclusion as you regarding aim ease in and turn speed, so I’ve abandoned ease in and worked on increasing my sensitivity. It forced me to change the way I held the controller and joysticks and has actually made me a much better aimer. I just would like to know if theres something else holding me back.