Mass Rez Makes a Comeback in Junkenstein's Revenge!

Towards the “final push” of the game mode, you’ve seen it happen. They introduce Witch Mercy, she says “My Heroes Never Die!” and everyone previously fought is resurrected, in it’s instant 3-4 man glory.

I had a hunch that it was due to it being easier than trying to update the game with reworked heroes… But then I’ve realized.

  • The Reworked Symmetra is in this game mode now.
  • Torb’s new Ult is playable in the mode.
  • Various other heroes are re-introduced that weren’t there previously.
  • Even Hanzo has his rapid-fire arrow ability.

This had me wondering… They obviously updated everyone else in the game mode, was there a particular reason why Mercy doesn’t use Valkyrie and instead uses her classic Mass Rez instead? I would assume that making her fly around with chain healing would be a bit more accurate to show at this point than her bringing everyone back, and from the looks of it, this seemed to be an intentional change.

Maybe the devs want to see how Torb’s ult would function against Mass res and saw that it worked well enough to introduce them both in a game mode?

I’m not sure. Outside of the speculation, I’m glad that Valk wasn’t used in the game mode personally, but I still wonder why they decided to keep it in instead of try to give us the current rework Mercy like all the other AI heroes. From what I’ve seen, this is the only version of Mercy in the game that still has Mass Res if I recall.

Do you think they’ll change this in the future to Valkyrie Mercy in the next Junkenstein’s event? If so, how do you think it will function? Or are you glad to see it make a comeback in a game mode? Maybe you’re not glad that it still exists? Let’s keep it classy and share your thoughts below, thanks! :blush:


~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
xavvypls
:blue_heart:

31 Likes

Symmetera and Reaper is not revived, your logic fails.

7 Likes

Because the game brings most of the old bosses back at once for its final difficulty spike.

Mass rez fits this thematically without having to just have them reappear.

It’s canonically one of the “witch’s” powers in the comic

The game mode is balanced around it

It’s different than Sym’s rework, as it (Sym’s rework) is much more inconsequential to the balance of the event.

It was like this last year. Mercy didn’t have mass rez when the Witch did last Halloween either. Idk why people are talking about it now. We been knew.

46 Likes

Either Laziness, or planning to bring back Mass Ressurect.

6 Likes

They had it last year. It has no correlation to bringing back mass rez.

31 Likes

The Witch resurrected the enemies for the final stage of Junkenstein’s revenge during last Halloween and the Anniversary event as well. It’s pretty silly to once again assume this to be evidence of the return of mass resurrect.

12 Likes

Kinda reaching a little lol
It fits the event.

7 Likes

because its not mass rez its just some of the bosses respawning and mind you in multiple entities. while valk would be welcome in junkenstein to make it any bit harder than the joke it became this year, mass rez can stay out of the main game because midfight rez is a million times better and gives mercy some meaning in any rank past silver or low gold.

You’re drawing straws here, badly.

Or neither: they saw it fit well with the event of Witch Mercy rezzing Dr. Junkenstein and his monster. That’s it.

The encounter would be trivial if they used her current form and only rezzed either Junkrat or Roadhog and then had to rely on the players being able to hit a flying Mercy (especially considering how some have difficulty hitting a flying Pharah).

8 Likes

don’t come for me; it’s why I go d.va and come to her instead :^(

Nope.

They’re keeping it in there simply because having the Junkenstein and his Monster (and Sym if on Legendary) revive right in front of you is much more of an epic “Finale” wave than watching Mercy run around on her own and try to Res her teammates one by one.

Thinking about it from a scripted PvE persepctive, I’d very much rather have Mass Res over Valk simply because it does allow for that final badass wave, and I guess that’s what the devs figured too.

5 Likes

I suppose, however now I am wondering then… How would Mercy’s current Valkyrie make it harder? She would just be flying around in the skybox, after rezzing one person after a cast time. Would you consider that harder than her bringing back all the past bosses at one time?


~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
xavvypls
:blue_heart:

1 Like

5 Likes

Indeed. And as it has been since the mode was released back in 2016, the primary mechanic for which the Witch is included is to serve as a pocket for Junkenstein’s Monster; making the fight more difficult by forcing the players to choose between hitting the Monster or going after the Witch, all while Junkenstein himself lobs grenades onto the players. The spawning of the heroes themselves with Resurrect serves little more than impetus for the already nebulous story.

The OP is reaching, even by the OP’s standards – quite a feat there.

4 Likes

It’s not a Rez and it’s never been a Rez. It’s just a different spawn animation that’s triggered by Mercy’s arrival on the battlefield. If it was a Rez the Bosses should spawn where they died.

7 Likes

Literally conspiracy theorists.

3 Likes

I see your point there, so you would prefer Mass Res in a PvE mode, but not a PvP?


~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
xavvypls
:blue_heart:

In this pve mode, yes.

Mass Rez was part of Witch Mercy’s role in last year’s JR as well, and that took place after her rework.

I admit it was surprising to see Symm get nerfed into 3.0 though, but what is the point of this discussion?

1 Like

The obvious answer to that is that by being airborne the Witch avoids the most powerful tool at the player’s disposal – Torbjorn’s new ult. With the added ability to chain heal both the Monster and Junkenstein it makes it far more difficult to quickly burn down the latter before his splash damage starts outpacing the healer.