I mean i like marvel rivals and OW2, but i admit, compared to right NOW, Marvel rivals regularly consumes twice the gpu usage ( 80-120W vs 40-60W) of 220W on my 3060’s settings.
So it tends to use twice as much power for frankly, tf2 akin graphics even on low settings. or 40 fps marvel rivals vs 80 fps ow2.
However i remember at Ow2’s launch, i also noticed it was MUCH worse at power usage imho than ow1, for mostly similar graphics, and it burnt out my last card.
I don’t think Ow2 was more optimized for then, just that modern devs seem to be baselining their games for the current most popular cards and then as gpu creep comes up, devs optimize for whatever the common card is then.
There’s a reason doom runs on a pregnancy tester or mri machine at like 1 mb of ram but oldschool runescape went from like 4-8 mb of ram for ‘high detail’ to like 700 mb for runelight and osrs prif.
I’ve still heard that Marvel rival’s Unreal engine 5 is currently unoptimized and has a memory leak after a few hrs that crashes long sessions, like if you play 4+ hrs straight without relogs, it can crash a ranked game, but otherwise it’s like a fun refresh of ow1.
There’s like 40 new heros, the healers can actually duel while the dps get super dives and ko ults, the 8s stand still immortality ults are a bit boring even vs zen, who moves faster and has it less longer. (honestly wouldn’t mind a zen treatment to A luna ‘nerf’. Faster movement for lower uptime/radius).
But it’s a fresh new game, dailies are like 20 minutes and stack up with rerolls while Overwatch routinely feels like a chore at 45 minutes a day x 7 days a week = 6 hrs of dailies a week for the battlepass.
In marvel rivals, quests are treats like
o Deal 5000 damage
o Get 15 assists with 1 of 5 characters (Adam, Mantis, Hulk, Starlord, etc0
o Shield 2000-5000 damage
Weeklies
- Deal 30000 damage
- Take 30000 Damage
- Get 50 kills as 1 of 5 characters.
Meanwhile in ow2, every single quest is
- Play 3 - 400 games in a row as ALL / TANK which also blocks your other quest’s credit
- Play 4 games as healers who can heal with weapons
- Play 5 games as healers and heal 25000 hp with only 200 hp moira orbs
- 3 star a hero mastery course nobody wants to play
- Play pve that doesn’t exist.
- No re rolls
Honestly i feel like im gonna finish up the current purchased ow2 battlepass then just stop doing a hr of dailies in ow2 anymore. It always felt like a chore and the weeklies needing like 10 hrs a week to do on rate vs Marvel Rivals technically letting you save up all weeklies to complete the battle pass for 40 days just sounds better to me.
We live in a modern economy jobs and layoffs are happening and outsourcing is a concern and every game wants a 2-10 hr a week battlepass ± hearthstone/wow /fortnite/other games.
If there’s one complaint, Marvel rivals moderates flames / League toxicity less since it’s f2p, new, and doesn’t seem to handle reports as well, but i hope eventually that gets managed but i just ignore people who flame and stop healing them and let them die over and over again.