IMO the game speed isn’t really an issue, it’s more that it can be hard to keep track of the sheer amount of stuff that’s going on at any given moment. It’s kind of crazy, considering how newbie-friendly they seemed to be trying to make it.
So everyone will just ignore Tanks until the teamfight is over and then proceed to stagger them before granting them the generosity of dealing the final blow?
Sure…if that bronze player has a good aim, but lacks things like game sense and positioning.
Some people don´t get it, that aim is something, that you have to either work hard for, or you are natural with it.
What’s the difficulty in a PvP game? If something becomes easier for you, then it’d be easier for others too. Can we call it easier in pvp? No.
But I’m not against your suggestion for a different reason. Slower pace may give people more time to think/calculate, and it could make a difference.(But not slower movement/firerate. Just toning down overall damage/healing will work well.)
exactly, but i dont know how to do so. maybe in 5v5 it will become less caotic and more punishing,
if 1 of 5 dies, its pretty over and you must retreat