I think Support mains will like this: What if all the supports had some form of defense to mitigate damage for themselves upon being flanked or poked?
Basically, if Genji is harassing you or Widow is looking at you, you can activate a special self defense skill to do something. Here’s some ideas I had:
Ana could become invisible once every 15 seconds. While invisible, you can relocate safely away from danger, but this invisibility run out after a few seconds. To make Ana’s invisibility different from Sombra’s I’d say hers should work like the Active Camo in halo: move slow and you’re more invisible. Move fast, and you’re easier to see while still being cloaked. Also, I think her cloak should break if she uses her nade, but this isn’t needed. Mainly because, after nade is out, shooting Ana wouldn’t do anything, anyway.
I believe the “Ana invisibility” thing was suggested by someone else as a way to replace sleep dart, but personally I think she could keep both. That way, we wouldn’t have to butcher mobility characters.
Zenyatta has his kick, and that seems fine to me, but we can still brainstorm ideas to keep him safe. I like the idea of him spinning his orbs all around himself to block bullets and contact damage enemies. Again, this would be something like a 15 second cooldown.
I think Baptiste should get a personal barrier for a few seconds. Like brig, but radial. I think he needs more options for protection besides dumping skills with lengthy cooldowns just to save himself. I don’t think his kit is powerful enough to warrant that, but that’s just me.
I’m not saying these are great ideas, but I think these are the sort of changes that could help supports, so we should talk about what sort of changes supports should get to retain their identity while giving them defense. People seem tired of mobility, but I think characters should get mobility if it fits their character.
Also, we can tweak the numbers. I don’t know if 15 seconds is too long or too short, so lets talk about numbers if you want to.