Juno is boosting players

I just got her achievement today. It was so phat, bruh. My Sistah Spice called it before the hidden missiles made it to their targets. And it was all boosted by my Orbital VSat.

:muscle: :weary:

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I don’t know why you keep perpetuating that Mercy is boosted. It’s just a self-tell at this point.

I love Juno and don’t think she’s boosting players (because we’ll know if she is if/when she gets nerfed and they all drop ranks, since boosting means achieving higher ranks they otherwise wouldn’t maintain) but she is likely going to get nerfs. In a lot of ways, she is doing way better. She’s picked way more and actually winning a lot more than Mercy. Stats are backing it up.

So you saying that is quite factually incorrect. Like, objectively.

You can keep perpetuating it but I’m going to point this out every time. You not liking a hero or their mechanics =/= boosting. Abilities giving easier value =/= boosting. If that helped her win disproportionately, then it’s boosting.

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Yeah idk. 15% pickrate in masters and GM and also 55% winrate in both ranks. It’s excessive

They do have to premove though, it isn’t exactly an escape.

So, I don’t know if Blizzard is going to nerf that part down.

Healing, probably.

I’m talking about Mercy. And how it isn’t boosting. :slight_smile:

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Oh I’m dumb asf mb <

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No you’re okay lmao it was in a Juno thread so I get it

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That is exactly what boosting is lmao.

Just because someone is so bad that can’t win even with playing her it doesn’t mean that the hero isn’t objectively busted.

Mercy quite literally boosts people. It’s her blue one.

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Then the entire Support role is boosted ROFL

when heroes are clearly overtuned yes the players playing them would derank if they actually got meaningfully nerfed

i.e every mauga “main”

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Given how low her deaths are that’s clearly not a significant downside. On paper her mobility is fine but then you remember she has another support with her and her mobility becomes far too much to deal with.

Well, they should. High output is fine if a hero is actually vulnerable but Juno just isn’t.

Less output and feel less impactful to the fight or be more vulnerable to make her a high risk high reward hero. It’s one or the other.

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That’s fair. They will be looking at her deaths. So yeah, I guess they will nerf it down.

Indeed.

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She’s not objectively busted, everything says otherwise. At best, she’s middle of the pack, at worst she’s actually pretty subpar.

You, again, need to stop conflating “I don’t like her” with “She’s boosted and broken!!!” When even stats say otherwise, I would think this would inspire something in you to just accept you don’t like her for personal reasons, which is fine. Your exaggerations discredit you far more than they justify you.

If it doesn’t translate to a win, where is she boosting to? At least in the ranks I play, you’re likely not going to boost, let alone on Mercy, when there is a Juno. Which is the whole point. Juno is doing everything better than other supports right now. If you rank Mercy above her, that would be a big yikes and a self-tell.

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Most of it indeed is.
It is the easiest role with the highest impact.

As someone with a Mauga one-trick account
I say
BRRRRRRRRRRRRR

Not the Sojourn player coming in to talk about players being boosted lmao

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Akj isn’t a sojourn player, he’s a Cass player that hinders shields and never uses his primary fire.

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Yes, GM players are so bad they can’t win more with Mercy than gold players. What an absolute clown take. Might be the reason you’re hard stuck bronze. Are you too stupid to realize a hero would need a high win rate to boost players? Picking a hero that’s 5th-6th in win rate with a less than 50% win rate won’t boost you out of metal ranks. Also keep ignoring the fact that unranked to gm on Mercy takes twice as many games as other supports

The stats simply don’t agree with your buffoonery

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Better Juno than Wifeleaver

That hitscan enjoyer thinks Lucio is broken because too much mobility. Talk about cope because can’t admit to having trash aim. Perhaps that’s how one needs to cope when their gameplay looks like this: