I've had enough of McCree

Flankers themselves can take 1v1 against Cree unless he is pocketed. Longer range DPS can take 1v1 against Cree without worrying about his combo.

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He is overtuned, nobody should disagree, but also this is his meta rn, even if he was underpowered he would still get played rn, he should catch a nerf but if he does and not other rush heroes (assuming rush is meta) then he’ll still be top picked

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Maybe you dont play Sym, but OP does. That is assuming OP want to play close range combat against him instead of taking the range battle, Tracer would be the better choice.

McCree provides more values to the team, I won’t deny it. But he is just as easy to kill as he is killing you, it’s all about skill match up.

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All that matters is how consistently heroes are able to achieve match winning value. It’s not necessarily only about kills. Compared to the majority of the dps roster Mccree gets that value too consistently, so is overpowered and needs nerfs.

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It is so weird that Genji and Doom players are the ones struggling. I am so confused as to what dps they have an easy time playing against if McCree is too much for them to handle. He is like literally one of the only dps I can safely target. I usually smoke them and then they swap to flying heroes or beams… sometimes aoe.

Like, I want whatever gfuel flavor they are drinking, bruh.

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yeah, it breaks zarya’s bubble that’s what I said.

you can also save your team from mei’s freeze or genji dragon blade by the same way. It doesn’t excuse how dominate mcree is

Cool. Except Fan the hammer is no roadhog hook.
Roadhog’s hook has a 0.3s cast time, travel time, then it pulls, then he steps forward, then he shoots, then melees. Zarya has PLENTY of time for this.
Fan the hammer however, Stun right click. Dead in 0.39s if you have 200hp. that’s 0.09s faster than roadhogs hook cast. Obviously it’s ever so slightly slower because he has to look at you first. But this is still bull. 0.5s kill is ridiculous.

And how many of these other ways require you to be in the right place at the right time with the right cooldown.

Sigma’s rock cast time takes freaking longer than McCree’s entire kill combo. As does Doom’s punch.
Ball can boop McCree, except Ball has to somehow be in the right place with his cooldown and change his direction to hit McCree before he finishes his extremely quick combo.

It’s just not that easy. It’s far easier to have McCree flash fan the hammer than y’know execute a miracle.

And you know what else is easy? Mercy Pockets. It’s so historically easy and consistent it gives smurfs an edge. Mercy does take skill but pocketing doesn’t. And it’s so easy to just damage boost and heal a McCree and make him worse than a Pharah on steroids.

Just not true. Genji has 1 cooldown to block the stun. 1. And McCree can ignore it.
Doomfist can battle McCree except even with his added bulk often dies to flash FTH.
Tracer is good but you know who isn’t good? everyone below GM. Even in GM Tracer is at HALF his pickrate.

On Maps where this is possible which most of the time is not the case. Maps rarely go beyond 20m being necessary range wise.

True. Except where are the Syms Junkrats and Moiras. it should be their meta too. I don’t mind that I see him. I mind that he’s so egregiously overtuned that why I see him I just sigh and end up dead.

It’s just not a skill match-up when he outranges and outdamages most projectile dps that I play. I can’t play Pharah or Echo into him. I can’t flank with Sombra because stun. I can play Mei sometimes depending on the McCree.

Moiras cleaning baps boots because he’s just dumb, junk is more spammy but does get played a little

Some inside information, sym is actually starting to get good playtime even outside of control, I’ve seen some sym double shield on route attack and defense, blizzard world attack there’s some sym mei being played and as far as I can tell a lot of teams are starting maps on doom instead of mei just incase the enemy are running sym. So she is looking up and might see some more time if the current meta stays

Diamond, Master Tracer and Genji are already good enough to kill diamond McCree even now. And it has always been this way since before all the buff and nerf even happened. Genji with his agility doesn’t even expose himself long enough for Cree to hit 2, 3 shots to kill him, and fight at angles/overhead that makes Cree uncomfortable to aim. Cree also can’t ignore or bypass deflect if Genji stand right in his face.

Genji is weaker not because he is getting countered and killed by McCree, he is losing because he has too more heroes who deny his own values.

Lmao if you think only genji doom players are struggling guess again. Every high level tank thinks he’s op. Every high level flex DPS thinks he’s op. Even high level supports are complaining now. Rush is not mcrees meta. He is a ranged hitscan that can antiflank. He’s not supposed to be played in a rush meta. He’s in rush because he’s flat out overturned, and has 0 real counters in the game anymore. He has nothing but 50/50s or matchups that are borderline impossible to lose.

Uh huh, I guess that means the pro discord is flooded with McCree complaints and surely they will get around to nerfing him! Great news!

Probably gets nerfed today. Stop supporting dumb power creep on your heroes. I didn’t with genji and you shouldn’t with cree. He’s top meta in every rank including top level. He is overpowered and needs a nerf. Just pray blizzard doesnt gut him.

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Doom I can kind of understand sometimes, since Cree is designed to give Doom a hard time (still think it’s quite close to even match up though.) But I also think the complain posts are from “off DPS mains” who don’t normally play DPS or don’t often train their aim like normal DPS mains do.

So they often rely on “abilities hero” or “close range combats” to do their works, now it doesn’t work against Cree so they are at the loss and don’t know what else to do.

Maybe this is kind of a toxic take, but most other complain posts about Cree was about his values, not that they can’t kill him.

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I don’t even mind if Bliz gut him again. Already happened before, what is dead can never die.

McCree players are not gonna hold a funeral and cry every time he got a nerf.

Pros may complain about his values within his team, but they don’t complain about him singlehandedly shutting down any other hero or an entire comp or even hard to kill.

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Irony that some people believe that(not you obviously).Cree was a middle of the pack hero most of the time and they buff him to borderline moth meta mercy pick rates and people think he’s fine LOL

WHY.

I don’t know, Geoff and Mr. Noh insist he’s balanced.

I getting sick of Mr. Spam the Hammer.

I feel your pain.

God, honestly I don’t know how people don’t realise he does need a nerf. By no means do I want him trashing, but he can’t stay as is.
If people want him to keep all these other buffs he’s got - then he needs to lose that 25HP.

Do you feel any better after letting all that out though? :sweat_smile:

Yeah true…and that ability is bad enough.

A FTH nerf would be very reasonable without it affecting its ability against a squishy target while being less useful against tanks.

I always like to think that McCree stole that 25hp from Widowmaker and now became op with it. Now i wonder if someone like Zen would be the one to take that 25hp from mccree :thinking:

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Is it though? McCree is designed to counter flankers. Any good Mcree will be able to bait deflect or just plain out range the Genji. Doomfist is a little trickier but as long as you Flash him before his uppercut you should be good.