The game is called Quick Play, not Casual Play. The preceding word quick denotes, expedience, fast, lacking in time required to find players. It doesn’t say IDGAF mode.
People were leaving games because they were dismissing 9 other people because their 1 individual fun was being tarnished.
Does it surprise me that you would think “it doesn’t matter what is true, its how I believe it be that matters”? Not in the slightest. Coming from you, its at least consistent.
Then petition Blizzard to change it, if that’s they way “most people” think.
Yes. And? I’m not sure what point you are trying to make here. I wasn’t talking about WHY people left. Only that blizzard was trying to address leavers, not the fact that QP is casual.
It’s literally the casual game mode for overwatch. It’s called quick play. You are trying to win based on something so ridiculous, it’s not even worth talking about. IT IS CASUAL PLAY. Look up the definition of causal game mode, and you will see QP.
It doesn’t need to be, because everyone, except you apparently, already understands what it is.
When I log into the game I can see with my eyes that the condition for accomplishment in the game is to beat the opposing team by commanding the objective. The mode in question is irrelevant.
As far as who wins in this discussion, I don’t think it’s anyone really. I enjoy working as a team player and ensuring victory for my team.
If you were in charge of the game, you would think my mentality is “toxic” or some other garbage term, and would not allow that mentality in YOUR game.
In that case, we would both be winners, because I wouldn’t play your game, and you would have only the people who don’t care about anyone but themselves in yours.