Can you even fathom Mass Resurrect existing in todayâs meta? All that work you just did to break through double barriers, just for Mercy to swoop in with a twisted grin not unlike Jack Skellington and whisper in a chilling echo:
âDo it againâ.
You wonât need all those shields, if DPS werenât so easy to die moment they step beyond them.
Resurrect had unique property - it allowed DPS same degree of survivability as tanks, since as long as you can be resurrected, your maximum health isnât very important. Take that away, and players will start stacking up whatever they can to survive.
Iâll admit, Iâm surprised someone tried to flip my words to their agenda so quickly, normally itâs after 2-3 comments.
In any case, this isnât about DPS being squishy, itâs about the work that your team put in to clear the field of the enemy threat, all to be undone by a single ability.
Before you say, this is very different from an ultimate that would wipe the team, as Mass Resurrect is 1 ultimate that brings back several potential ultimates for their team to use as theyâre being revived, so Iâd argue itâs several ults in one.
You make it sound way harder, than it actually is.
And I stand by my words - desire to get all those kills fast is what got us to GOATS and double shields. Since every other healer works way better for tanks, than for DPS.
Is this what you want - game, where there is literally no reason to heal DPS, because with 100% or 1% health, they go down in 1 shot?
Well, when you die instantly anyway, that time can be spent patching up tanks, that actually have a chance to survive those shots, as well as shield you from said shot.
No ult literally insta kills a whole team in a press of a button, it takes coordination and most of the time multiple ults to actually pull a team wipe like that. So the comparison of âdps ult kill 5 ppl too so mass rez must be balancedâ doesnât make any sense.
May I ask what rank you play in? I ask sincerely because the âburst damageâ that you speak about hasnât been seen in my ranks (platinum) or in high level ELO that I watch from streams, as current burst damage heroes (referring to Hanzo and Widowmaker) arenât viable in this double shield meta.
Platinum and gold. And itâs not much of a burst damage, as delayed reaction of player being attacked, when reacting just tiny bit of second earlier can prevent disaster.
Thatâs why he is coming from above. By the time teammates figure out, what is going on, they already took at least 2 seconds, which means death for anyone below 300 hp.
Not really. With mass Rez, your teammates get revived instantly. When going for a death blossom, thereâs MANY things that can shut you down. For example, in this meta, Sigma can just eat your whole ult, and you can get rocket punched. This isnt a problem for mass Rez because that goes through instantly without a chance to stun it (I think, we havenât had it for so long I donât remember if she can be stunned out of it lol)
Those scenarios are pretty rare. Even if he falls down, iâve witnessed countless of roadhogs just hooking him or other cc. itâs easy to realize.
âin the right situation,â is not the same as âall ult can instantly eliminate a team on the same rate mercy could rez a team.â she didnât have much counterplay.
Old mass rez was exactly same in that. All players canât move for a while, after being resurrected. Itâs really unfortunate, if you happened to be resurrected near cliff, and there is LucioâŚ
And regarding your example with Roadhog hooking Reaper: Reaper got spotted, so no element of surprise anymore. Itâs not like Mercy wasnât hit with CC, when she flies in to resurrect playersâŚassuming other team didnât simply forget about her.