I’m a One-trick Mercy main but…
Do you guys think #ReworkMercy is needed?
I feel like it’s a big NONO. it’s just a meaningless follow-up on the #DeleteBrig movement.
I will explain it below.
The Idea comes from:
- A memory of her low skill ceiling and overpowered state right after her rework until her second instant grant Rez was removed from her. People miss that, which is unhealthy to the game balance.
- Her current state in Overwatch: off meta. If a Hero is off meta it does not mean she has to be picked in every game and she is not underpowered. Instead, her low mechanical skill ceiling has promoted her pick rate by a lot in lower ranks. Her 5% pick rate is surprisingly high as an off-meta hero.
- The July/August patch. The healing reduction over nerfed Mercy (the rant comes, I ranted as well). But the revert healing amount of her ultimate and ultimate cost reduction saved her and actually made her more viable. (Mercy only lose about 10% percent of heal after the healing reduction but valk gains 15% faster so valk comes faster. Some ppl prefer HugeRez over Valk I will talk about Valk vs HugeRez below).
Why some people think that we need to rework Mercy?
- She doesn’t heal enough: they played her imperfectly.
- They may question mercy’s healing ability. It’s not her kit’s problem but a common mistake while playing Mercy: they don’t use her beam effectively. They should record their Mercy plays and count how many seconds they waste by healing a full health teammate, damage boost an AFK player (standing still Reinhardt for example), or just miss healed their engaging teammate entirely. Every second is 50hps heal. They will be surprised by the fact that how many heals they could have done more. Sure, your tanks might get burst down, but it is not Mercy’s problem cuz tanks are receiving slow heals and they should know that. Talking about her “slow heals” …
- She cannot compete with Ana or Moria (or even Lucio, idk if that’s still a thing) in terms of healing: people are not playing Mercy right.
- Mercy is not all about healing. Sure, according to Blizzard, she is the strong single-target beam healer but screw that. If Mercy is all about strong single-target healing, she will have less utility thus more boring to play. SHE HAS DAMAGE BOOST! I was surprised when I checked the Damage boost stats in overbuff. The graphic is skewed right which means majority Mercy players don’t know that damage boost is as important as healing. A bad Mercy player heals less, about 7.5k to 9k heals with no damage boost. An okay Mercy player has okay heals, about 9 to 10k with damage boost roughly around 600 per 10 min. a decent Mercy player has more than 10k heals and sometimes even more with 600 to 800 damage boost. A carrying Mercy player has not only more than 10k healing per 10 min but also 1200+ damage boost per 10 min. And YES! You read it right: Mercy can carry! There’s still Mercy one-tricks in GM or even top 500, and as Masters Mercy I can carry weak teammates in Diamond with great stats. People may think that her damage boost is less than Moria and Ana’s damage while provides similar heal amount. But in fact, damage boosting a tank or dps is equally effective in terms of getting picks and winning the fight while giving extra ult charge to you and your teammates as well. It’s more valuable than just deal damage like what Ana and Moria do.
- Ana (lucio) and Moria is more effective (I talked to so many ppl about other heroes’ playing style and their core value to make sure I get this part right since I one-trick Mercy).
- Yes. Ana is the meta right now because stronger tank heavy comp. The definition of Ana and Mercy is completely different. Ana’s core utility is the nade. It boosts healing of teammates and shuts down enemy’s heal completely. It’s OFC more viable in a tank heavy space control meta (season 12-13). Mercy’s core utility is about damage boost and rez. It’s more suitable in double sniper pocketing meta (season 8-10). The reason of having a tank heavy meta (goats) is all about strong AoE healing, Brigitte’s armor behind personal shields, Dva defensive matrix, stronger ults tank line has, etc. It’s hard to compare Ana and Mercy in this case because there’re too many factors as lurking variables to cause misjudgment. It’s basically impossible to say which healer will be better if meta shifts again.
- Lucio out heal Mercy is either because Lucio doesn’t know how to play Lucio or Mercy is not good enough in the particular rank. Lucio is never a main healer.
- Moria is all about healing and her healing is restricted by enemy shield (im not talking about limited resources here cuz a good Moria almost never runs out). That means when Winston’s isolation bubble drops at perfect location she’s just useless. Mercy is the only main healer that can heal thru shield and that’s her huge advantage. Moria’s only utility is healing. Damage is mostly used to recharge her healing. Im not talking about DPS Moria below low gold since it only represents a small portion of the community (about 25%). She does not have a direct impact on getting important kills (compare with damage boosting) but to heal teammates to make sure they kill enemy before they die. She is less effective to help team secure kills. Besides she has a less impactful ult… talking about valk….
- Valk is underpowered, HugeRez is better… As a high Master One-trick Mercy main, I will talk about these ults.
- Is HugeRez any better to maintain momentum?
- NO. HugeRez enable teammates after their death. Valk enables teammates to let them kill enemies before they’re dead. Sure, HugeRez grants Mercy a higher change getting a POTG but it doesn’t keep the momentum of the fight but to prolong it. Imagine team are running goats. Your teammates are dead, rez them, Mercy an can get her ults in 40 seconds again (cuz large health pool Mercy can just heal without stopping) and rez again. Giving teammates a second chance is just boring and make non-Mercy mains hate Mercy even more.
- HugeRez has provides a higher skill ceiling OR valk is Useless but a big spectator mode for Mercy
- HugeRez actually lowers the skill ceiling. Valk is a ult that use before or right after team fight happens. It’s almost a bet to get its full value because sometimes things are just too hard to predict. HugeRez instead, is a mid-fight ult. It requires generally less situational awareness cuz teammates die is the clear signal of rezing. Again, check out Mercy gameplays. you don’t see often that a Mercy can get full value out of her ult. Cuz valk is a long duration ultimate. It needs a really accurate timing to ensure the win of the team fight. Before valk you need to know basically everything (I won’t mention the entire Mercy valk tutorial again, it’s another 300 words) about enemy teamyou’re your team. But HugeRez is just calling out teammates to die together and rez safely with other teammates’ support. A good Mercy and a bad Mercy can be distinguished easily by comparing their valk timing. But with HugeRez, I will say there’s not much of the difference except thinking who needs to be rezed.
- Valk is just underpowered/boring
- I don’t agree with that. I have carrying moments as Mercy when valking, and I rez and got potg because of it. If you feel Valk is underpowered please check out any advanced Mercy guide to understand its huge damage boost potential.
- If you don’t know what to do when valking is because you choose to valk at a bad time. Either enemy team has already down 2 or 3 and you team can just wipe them without your valk, or your team has already lost the fight: you popped your valk too late. A good valk is hard because you need to constantly switch damage boost and healing, or sometimes just to straightly damage boost while to pay close attention to make sure teammates wont die. I don’t recommend valk with pistol tho since the damage boost value is way more than your pistol except the situation when you need to fight high ground with enemy dps to keep yourself save when valking. Besides, is HugeRez, pressing q and done, better than valk? I’d say no to that.
- There’re still other ways to fix Mercy
- Yes. HugeRez is not as good as valk I just explained that. I’ve paid close attention to this #ReworkMercy movement. None of other ideas convinced me as a more powerful and fun substitution of valk.
- Is HugeRez any better to maintain momentum?
In conclusion,
Mercy current state:
- Off-meta but balanced
- You can still one-trick her in GM
- One-trick Mercy in any rank on any platform is possible
- Mercy is not as boring as described. It’s more of a feeling involved in it.
So maybe instead of rework Mercy what should dev do?
- Make GA more skillful.
- Make a distance rewarding beam: more aggro Mercy more heals.
Please add your comments under! I’m not totally disagreeing with #ReworkMercy. She just need tweaks to become more fun and engaging. I just feel that #ReworkMercy is a bit too emotionally involved. Please give a like or share it if you agree with me. Make your voice be Heard!