Is Mercy Rez Easy To Counter?

I had a text document of god awful takes from the forums, I wanted to post 10 and have users order them from least insane to most crazy. I only had two as of writing this, they were as follows,

  • (Hanzo weakness is) “nothing hes really bad rn. tthe only good part is storm arrow”

  • (Rez) “has a metric boatload of counterplay”

Before I got to 10 of these terrible takes, I went to put in my third today, I realized it was basically the same as my second one,

  • "She has an average of 6 (rezzes) per entire game and is incredibly easy to interrupt."

Ignore the averages part. I do not understand how people think rez is something that has so many counters, what makes something a counter? is it the idea that in theory, a Mccree should be able to consistently counter mercy rez because he can stun her every 10 seconds while she can only use it every 30 because I would agree that rez has a boatload of counters. But at every rank mercy’s will get a majority of their rezzes off. Which is strange for an ability that is incredibly easy to interrupt

Also I’d like you to keep in mind that I’m a mid plat support player and I have 4 hours on mercy in QP on my only account but I did play OW at my buddies house occasionally as we took turns back in 2017

  • Game 1: 9 Rezzes, 0 canceled.
    • Notes: 11 minute Junkertown Defending Victory.
  • Game 2: 6 Rezzes, 0 canceled.
    • Notes: Left Horizon Lunar Colony twice, 8 minute Rialto Defending Victory.
  • Game 3: 4 Rezzes, 0 canceled.
    • Notes: 7.5 minute Illios Victory, We steamrolled them so hard I didn’t get the chance to rez second round we rolled them so bad
  • Game 4: 2 Rezzes, 0 canceled.
    • Notes: 5 minute Hollywood Defending Victory, Enemy couldn’t cap first spawn, even bigger steamroll than last game
  • Game 5: 6 Rezzes, 2 canceled.
    • Notes: 11.5 minute Junkertown Defending Victory. Started to feed my brains out haha

Please don’t think that this post is me complaining about how “it’s an ultimate of a cooldown”, or that “mercy is too easy to use” or anything like that, I just want us all to agree that rez doesn’t have much counters to it and that it doesn’t have a “boatload of counters”

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I reckon you’re the best mercy player in the world, and as a consequence we should not permit a mediocre support to do anything useful at all.

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Mercy resurrect is incredibly easy to counter, the reason most people don’t rage about it anymore is half the cast has ways to interrupt her outside of just outright killing her since it takes 1.75 seconds to cast. Probably the biggest complainers is widow mains who can’t really do anything about it.

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I mean… How easy it is to counter is more on how the Mercy plays than the enemy. If you don’t go frequently for risky rez and you take care with your positioning it does get hard to counter.
If it was easy to counter just because it is we definitely wouldn’t see so many successful rez in OWL.

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This is because at lower ranks, people don’t go for interrupts or focus her, at higher ranks mercy’s pick the safest Rez’s. It’s not hard to understand

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By that logic Tanks aren’t tanky enough if they go into the front line, or are too tanky if they play it safe. If mercy is using resurrect in situations exclusively to her advantage, of course its going to be easy.

It’s easy to counter when you play mercy in bad comps, but when you play mercy where she should be played (sniper mirrors usually) its just a free life because of how the tanks have to play in those sorts of comps

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I reckon you’re putting words into my mouth. You sure do look right when you make up an argument I’m not making. Is it easy to counter is my question. Not should mercy be forced to be useless. I’m not even suggesting it should be removed, just if it’s easy to stop more often than not. If you’re not going to answer the question in the post then why bother replying. Should I reply to this with my thoughts on 5v5?

I feel like to answer the question simply on if it’s easy to counter, do most of your rez attempts fail? Can you usually stop the mercy from pulling off successful rezzes? I can say no to both.

I agree, I thought more people would agree but apparently not

ask half my replies lol

I don’t remember the comps I played into for my games but what you say sounds like it has at least a little bit of truth to it, I imagine rez is harder to pull off with ball hog tanks than it is with rein zarya ones.

It’s not about being “exclusively to her advantage”, but there’s a difference between GAing into enemy range to either die without a res or get a res, die and have the ressed teammate die with you and save your res for an opportunity you will keep both alive. If your team already have 3 members down and the enemy have 6 you are better fleeing and regrouping than giving 2 heroes worth ult charge to the enemy.
(Not like you shouldn’t try risky res sometimes though, but you shouldn’t jump into it just because it’s off cool down)

Not being funny mate but I’m not sure why you think your four hours of mercy has given you this incredible new insight.

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Gives you more context to my 5 games as reference, I’m not proclaiming I’m some genius for thinking this way after all my experience, you already said your opinion on the question, you don’t need to add nothing and be disrespectful too

Because you can knock her away and the radius is pretty small, or kill her and it stops it before it gets off?

You just need to be paying active attention;

Does the enemy have a Mercy? If Yes, then ~

When someone dies, watch. Is she going for their body? Try and fight her instead of whoever you’re focusing, it may scare her off the res or interrupt it if you have any kind of character that can boop or move someone else.

Res interrupted, easily.

It really IS ‘easy’, how many people are paying enough attention to actually stop it though? In my games, not many.

That’s a failing on their part though, not the game mechanics being difficult to interrupt, they don’t seem to realize that an enemy is dead and mercy has the res ability, which… they really should.

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You base your information from quickplay. NO one is going to communicate with the team to stop a mercy from rezzing. It’s a teamwork effort, not an individual one.

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Wrecking Ball boop and pile driver, D.va boop, and maybe Mei Wall (correct me if I’m wrong) don’t cancel it, I think, so not every boop can stop it. Also you have 1.75 seconds to stop her and usually she wont be doing it in an easy to reach place so I wouldn’t say it’s easy, sometimes it can be really easy, more often than not no. even if you were to hop into some mercy games rn Idk if the enemy would agree that they could easily stop your rezzes. I don’t think it should be easier to interrupt tho, at worst maybe leave your target at half health on rez idk

It’s a pretty bold claim to say that Nobody, 0% chance of happening do you find teamwork effort in QP. Even still, if I qued comp would my rezzes be half canceled? if they were the same would you surrender your argument? Even even still, most people play quick play, so most people who would say Rez has a boatload of counters would probably play mostly QP too.

Issue is why we assuming you’re in range to interrupt Res, we can assume we’re talking about mercy in her best state and not playing with rein or whatever happens in qp, there’s no real way you’re going to be in range of the mercy and if you are you’re playing against bad mercy players

Um, they do?

A wrecking ball boop will stop a Mercy res; it won’t if you wait too long. There’s a definite ‘can be cancelled’ and ‘already got off’ portion. If you’re booping her at the END of her res, you have already failed. It’s not ‘boop her at any time and she stops’, it’s, ‘boop her AT THE BEGINNING’ and it cancels, just like many other ultimates.

If you hack Soldier at the beginning of his ult, he doesn’t get it.

If you hack him after his ult already has started? He still gets his ult.

That’s how the game works. You need to do it somewhat preemptively, that’s why so many people FAIL at it - they need to be PAYING ATTENTION and then boop her.

Also Mei’s wall is in no way a boop. It cuts off line of sight, which is something else entirely if she’s already activated the ability, because she needs LoS to even start it. Ergo if you’d walled off the body beforehand you’d have stopped her from ressing entirely, but clearly you didn’t.

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If you’re assuming that you’re plaing against ‘Mercy in her best state’ then why are you and your team unaware of how her abilities work on a fundamental level?

Either you’re saying the matchmaker only pits you up against random people and you’re experiencing the gamut of skill, from best to worst at any given time, or,

You’re saying that for some reason the enemy mercy is weirdly good despite everyone being matched in that match at roughly the same level,

Either way, YOU should know that the enemy has a mercy, and when someone dies on the kill feed, that there’s a chance she could res them. It’s not complicated. Where is their body, can you see it? START GOING IN THAT DIRECTION THEN!

If you’re so upset about mercy getting res off, then take preemtive steps to stop her; but don’t go around acting like pulling off Res is ‘easy’ or somehow an unstoppable ability.

it’s not unstoppable, people just don’t even try!

That’s not the same thing, that’s people not even attempting to learn how to stop something and then whinging about it happening. Nonsense.

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Mercy is played with snipers because they can very often be rezzed in VERY safe positions, because its pretty hard to camp a body to stop rez if you’re in the enemy teams’ backline. During moth meta, tanks literally didn’t dive because it took more resources than just supporting your mercy when she rezed the two snipers over and over. Legit, the snipers would just duel each other as tanks sat there until you exhausted the mercy of ALL her rezes. The worst meta in the game, only thing that came close was double shield.

So many of my resses don’t get countered, BUT when I play DPS, I tend to interrupt at least 2-3 resses per game, but I also mainly play Sombra, so it is easier to position myself in a place to stop her or hack her out of it.

I will also Glock the enemy Mercy as Mercy if I see her ressing where I can get her or in Valk.

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Seriously, when I play Mercy these days or when I go for Mercy, it’s like I’m the only one paying attention to her resses at all, it’s baffling.

DPS on my team don’t even try and kill her, they just keep focusing down whoever they were going after as I hear the res sound go off, not a care in the world!

And then I see threads like this acting like it’s just oh so hard to stop her - b!tch no it ain’t, y’all just don’t even try any more!

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