Well one I’ve seen that seems good is making is so that the distance you get knocked back is inversely proportional to the distance Doomfist has traveled with his Rocket Punch.
Also maybe make it so that if Doom is coming in from above you, that it pops up a Tracer/D.va bomb style visual warning.
It sounds like a good idea definitely, but honestly I’m going to have to go for airwalkers one. I like the idea of reducing the amount of “one shots” in the game.
Problem is, what happens if you mini charge? You throw them off to narnia xd
Little off topic… but Phara and that new extra damage to blast ratio… crazy… didnt hit me once… just shot at wall near me… and i died lol. So… shooting at a wall, not actually hitting a toon and dead.
Dude… seriously… come on. That answer could be made to ANY situation… I said give it a think… i meant with the lump of coal 3 feet above your belt… not the one 3 inches below it…
D.Va is played to peel. That’s something a DPS doesn’t do. She also is meant to protect the team. She’s not a DPS, she’s a DPS in a DPS players hand, in a tank hand she’s a character that protects the team.
I just want tank to be like the other two roles, not unbalanced and up against the wall like it always is and also not changed drastically from the other two roles.
I just feel that both Zarya and DVA are played to DPS, sure they peel, but DPS peels as well. Soldier? Snipers usually go find a place on their own, so not with the group. DVA shield is a self shield only… yes it projects about 2 meters out… but it lasts what? 4 seconds? 5? its range is terrible. Zarya has to place her shield on you, but rarely do they, again, they are offensive toons, so they should be categorized as Damage… i like the example the first guy posted, a 4th class or hybrids… but keep them out of the tank role.
Let’s get rid of the true tanks and just have the bruiser category.
Main tank is really unpopular. Even among tanks, it’s mostly a role that you do because you have to. Most tanks want to play off tank. And main tanks, honestly, feel a little bit BS to play into. They have excessive advantages.
The main tanks could be reworked into bruisers pretty easily.