I was just saying that it didnāt completely ruin her old playstyle or anything. It slowed it down a little. She was never a super-fast healer, you always needed several seconds to heal a target, particularly with a lot of health.
But in truth Iām not hugely against a small healing buff, like 55 hp/s, if Moira is also improved.
Because itās not a problem in 222. There is not too much healing. Healers are primarily utilized for their secondary abilites, and the strongest heals in the game is the one least used.
Itās only an issue in GOATs, and even then would not be an issue if it werenāt for the additional sources of damage mitigation of the tanks.
This is why the strongest version of that comp has the least healing.
I really donāt think 60 hp/s would bring back Mercy and defeat Goats. The hero who replaced Mercy, Ana, was likewise replaced by a comp that uses the three off healers together.
The more important change is to resurrect, in that smaller health pool heroes will be an easier res target. The goal isnāt for moth meta to return and eliminate 3-3, but make them more even in terms of viability
Iām sorry, I donāt think any of these changes would help against Goats at all.
They would make Mercy better against standard comps (in fact so much better I bet Ana would be ruined immediately) but it would do nothing against Goats.
Honestly when it comes to Mercy hate, I say its kinda split. There are DPS players who would rather have Ana because shes the pique of a āskilledā healer due to her aim, while there are supports who dislike playing Mercy because they find her uninteresting and Moth meta left a bad aftertaste.
Youre also not wrong with the Ana main part, Ive seen a LOT of Ana mains bashing Mercy.
Dps comp will replace GOATs, and sheād be the center piece and thus number one again.
I donāt have a problem with that but with that powerful of an advantage, I donāt see others being able to replace her in it. And that WOULD be an issue.
Rez doesnāt need a buff. That buff you offered makes her way too OP. Please never do that Blizzard. Rez is already dangerously close to busted, even with the 1.75 sec cast time.
Sincerely, a 700 hour GM Mercy main who wants to see her buffed, but in a BALANCED way.
This is something most players donāt understand. You need tanks to get the most value out of Ana (Moira as well.). Sheās not good in 4-5 DPS comps even with 70%+ accuracy.
This is why you see support players with 300+ hours on Mercy in QP since players rarely form a proper team comp.
I donāt want to see a buff to Mercy because then she will become overpowered, and when they eventually nerf Mercy again theyāll do so with no consideration of the enjoyment of Mercyās playstyle, and sheāll ultimately become even worse to play.
Leave Mercy as she is until such point when they are ready to scrap or significantly rework Valkyrie to either have a significantly shorter duration, or more active and engaging gameplay where everything isnāt done for you by the ultimate.
We just somehow had to find a way to get this idea into the devs head. Also to the anti mercy players head.
Itās an irony currently to see that the guys that want dps-based comps to thrive (because āmuh skillzā and they said goats is no skill) are the ones that also prefers mercy to keep being in an off healer state.
Maybe itās as QuizzyBunny said, they want ana to be compatible with DPS based comps, meanwhile the truth is it is mercy who enables DPS based comps.
By removing mercy from the main healer slot the devs effectively made tank heavy comps prevalent.
Youād think thatād be somewhat obvious given that Mercy has damage boost (obviously good for DPS) and Rez, which offsets the lower health pool on DPS heroesā¦ also she keeps up with mobility better, which is good for DPS heroes which tend to be faster than tanks. But, I guess not.