The intended outcome of this grapple hook change is to remove/reduce Spin2win, in that effort it’s a good change.
If it effects other tech for Ball though, then it might need some adjustments. I’ve seen some suggestions on these forums, so I wouldn’t be surprised if he receives a minor change here soon.
AndyB asked the forums to stop using hyperbole and be very specific in your complaints, so giving constructive suggestions is actually useful. Just complaining isn’t. To those suggesting how to accomplish the desired effect without hurting Ball in other ways, thanks.
Some potential suggestions given so far:
- Only count 6s after being on combat (probably take damage after the grapple’s up)
- Only count 6s after gaining full speed
- Add a visual timer like nearly every other timed ability does