As mentioned: 25% less healing when in combat and 4 seconds afterwards. Any dmg will put you in combat, even a single D.Va pellet doing 0.4 dmg from across the map.
Nope. If the devs keep punching me in the gut with their vision of the game, I’m out. I’m just done with this and don’t give me any of that hopium that things will get any better because “it’s just alpha version”, we’ve seen exactly what their balance department has done with the first game. It’s like they want to kill 2/3rds of the roles intentionally.
What else are they iterating behind the scenes that will make both tanks and supports unbearable to play? Besides the obvious like gutting Brigitte and pumping up damage sky high.
I’m no longer hyped, I’m just morbidly interested in how far they’re going to go with this.
Edit: Long summary why it doesn’t work balance wise
Edit2: Unlikely to make it to the live game, according to Devs, but I’m hardly convinced quite yet before I see it.
I just wanna know how they even thought it was a good idea for mercy to do 37.5 hp/s in the first place. It’s like they’re trying to punish the entire support roster because only 2 were problematic
LUCKILY tho, it seems like they’re very open to rolling back on that which is probably why they didn’t mention it
People who like this change are probably the people who choose poor engagements with enemies who are already being pocketed and have all their abilities available.
The question is do you stop playing now since the game you enjoy is being deleted soon, or do you keep playing to get the last enjoyment out of it you can?
Role queue doesn’t mean you have to be obsessed with healers. If you dislike it so much, switch to DPS. Tank and support players pretend their life is over if something negative happens to their “role”
I don’t think you really understand what I’m trying to say here.
If either role dies because they mishandle the entire role this badly, there is no game.
For anybody.
It doesn’t matter if I switch to dps at that point, if they throw tanks and supports off the cliff. The only gamemodes left will be deathmatch at that point.
People swapping to dps on ow1 or straight up just quitting tank and support roles went over so well that they had to constantly make the matchmaker looser and introduce priority passes and practically beg people to play tanks.