If this Sym is truly what's coming

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I advise you to not change the main weapon. Every thing stated here is fine except for that primary fire. Sym is the goddess of close range and this will kill that. It will stop her from even getting a kill.

3 Likes

yeah cause you played her… and you know how she is. even though it’s not on ptr yet… why just not wait til people test these changes, im pretty sure sym will be harder to kill because of how new teleporter works, she can literally go up on highground anywhere instantly. If the teleporter works both ways if someone dives her there she can just go back through it and so forth.

Honestly I think she won’t have any problems getting any kills.
What I am worried about her actually being able to survive any fight at all.

I would gladly drop her RMB orbs for Mobility.

Im not a fan of zaryas beam at all… its the least satisfying gun to me… so Im hoping syms is different… I’ll wait tell the ptr to see

Zaraya is more pixel perfect, hers is a thick beam so it will be more similar to Moria’s ultimate beam in Zaraya style.

3 Likes

lmao what a wild imagination

I think it’ll be closer to Moria’s damage beam (the invisable spread check hitbox that no one thinks exists) but always be visable

Up to 195dps without having to aim for the head; cant get a kill. Okay.

5 Likes

but… she can deploy a teleporter in 25 meter radius she can literally hop from one point of the map to other. She’s not bothered by verticality nor anything

No she isn’t… Her only decent parts at close range is using her M1+turrets other then that a mediocre part of her is she doesn’t have to aim so players who don’t have good aim can concentrate on just dodging. But her DPS output really sad soldier 76 can pretty consistently do more damage over the course of 5 seconds at like 25 meters.

An ability that powerful - allowing you to teleport the entire team.
There is a 75% chance she is going to be rooted in place when summoning it.

So think about how likely she is going to survive if she had a 1s root to summon a teleporter just to escape 25m. To give you a better understanding how likely that is.

Currently she is rooted in place for 1s just to summon every sentry turret. A teleporter is far more powerful than any sentry turret.

No it won’t ,infact this gives her even more damage AND range, it’s just that she has to slightly aim it now instead of full autolock.

In other words ,get good.

What about the cast time, I’m sure she’ll have a cast time in teleporter like she already does

Every changes on Symmetra are fine… By my opinion.
And i’m a casual filthy symmetra player who does enjoy sneaky pick and some nasty strat.

Actually, everything in the showcased kit seems so potent that i think Symmetra will be nerfed after a week on the ptr because… Well… How’s to say, her kit will be able to shine not only in attack but also in defense.
Her whole kit is disruptive, she can waste her turrets in the backline, her tp in the backline, even her ult… And guess what? She will force the enemy team to focus what she want.

Her whole and new purpose won’t be the close range, but the new symmetra will be a mastermind who will control the teamfight from afar, without even bothering about being focused… Because of what?
Well, let’s take a look to her turrets.

We’ve already a guess on the amount of damage those turrets can push but also their damage. In live, if you put 3 turrets near a target, she’ll suffer from a loss of 75hp/s.
But, each turrets in the new iteration of symmetra will gain an increase of their damage. So, even if those turrets do 33 dps, it’s even enough sufficient to kill a target who’s running around Symmetra if it’s a flanker. In the case of a D.Va or Winston, it’s even better since they’re big target and can be aimed to quite easily.

Well… In fact, Symmetra will shine in close range if she’s already nested… But now, she’ll also bring chaos in the ennemy team without breaking a sweat.

So your self admitting that Sym is cqc goddess… S76 isn’t CQC

S76 about 60 dps
Sym 130…

No, there is no lock on

And ? it still has more range and damage ,god forbid symmetra mains having to aim for once…

I’m also a 100% certain it won’t require precise aim ,it’ll probably be like moira’s

IWell they specifically said the lock on is gone so no she will aim just like zarya, im not oppose to it but claiming her weapon is going to be like moira just so you can justify her weapon to be less skill is ignorant." Need to slightly aim my butt"

But lets not jump into conclusion yet shall we? Wait till it hit ptr so we can actually see how her gun works but my point is geoff said it himself that her autolock is removed.

I don’t think having a statement from the devs as evidence is ignorance ,it’s going to be exactly like moira’s where it’s a forgiving beam ,not like zarya where it needs precise aiming ,also I didn’t say autolock wasn’t getting removed (if you thought I did.)

Baguette Brigitte would like to have a word about that, while stealing Reapers voicelines and laughing like Junkrat. “DIE DIE DIE” Brig eat sym every time.

Anything that reduces auto-aim is fine by me