Because no matter how hard you try, the odds can be stacked against you.
Only the really, exceptionally good players are ever like “no the system is totally balanced and faultless.”
Not even remotely true. It’s hard to find a good working team. It’s hard to work together as needed to get where you want to be. It’s even worse when team members stop trying completely and cost you the entire match.
I had one other alt account ever in my history of this game, and I ranked up to Gold easily on that one. Why can’t I get back to Gold like I did then? Why am I forced lower than that, why can’t I seem to climb?
I feel like your past performance will always reflect badly on where you end up in competitive, no matter where you are ranked “out of the gate” so to speak.
The game seems to do a much fairer job of ranking new accounts than ones that have been around for several games… and it’s discouraging.
Agreed. On my main account with hundreds of hours played, it’s almost impossible to get past 2700. That’s where I was originally placed. And despite getting past it a handful of times, I always find myself dragged back down.
Then I go ahead and buy a second account. I do my placements and get placed at 3300. And I stay there, with minor fluctuations.
It seems as though if I really want to climb, I need to practice on my account with hundreds of hours, then buy a new account. Because at this point the system is SO SURE that my main belongs at 2700 that it’s nearly impossible to get out.
Prepare for the charge of the bliz brigade with the terifying battle cry of git gud…
My acct is high silver since upgrading pc and monitor its 2.2k. However at xmas time staying at my gfs familys house I bought her brother overwatch . I solely played upto lvl 48 and played comp at lvl 25. Placed at 2.8k and after hours of winning and losing got to 2970 i think.
How is it I can have a hard time getting to even 2.3 on my acct with 550 hrs yet a new acct i got to nrly diamond on and didnt really notice a huge dif in skill(i.e at any point did I feel out matched hugely)
Competitive doesn’t really matter, except for being the best of all casual game modes in a totally casual game.
My lower rank games are better then my high gold games. If you could raise ranks, why would you even want to? Nobody care about your rank and you see less and less that is interesting.
Its the major flaws or a win based ranking system. You literally can be all gold medals, 100 elims, 0 deaths, 10k healing. 20k Damage done and have a player stop playing mid-match causing your team to lose, and Overwatch logic says you should lose SR and rank down. There’s just so much wrong with that method.
In my opinion in any game with a competitive setting, the only thing that should determine how good a player is, is the player. How others do or depending on other players to win the game should have nothing to do with how good my rank is.
and it goes both ways, If I have a bad game and I drag my team down it isn’t fair or logical to say they are now less skilled because I may have lost them the game. There needs to be some other system to determine skill other than W/L otherwise IMO there will never be a way to say how good of a player someone is when your mainly basing it on how someone played with 5 random teammates.
Yes I agree. New accounts can be placed higher that the account with the history in this game. I hit in season 5 diamond, then season 6 master and since then I don’t know how but every season I’m going down the ladder. This game is not made for a casual player at all. LFG doesn’t work better than solo queue.
I mean if your losing and winning games in plat thats your rank its that simple. There is a reason good and pro players arnt in plat thats because they climbed out. Something you need to realize that in plat SR is given the same weather you win or lose that means that if your falling you are playing at a 50% winrate which isn’t climbing.
I hardly play Competitive anymore. I do my 10 placements to get the CP/Spray/Icon at the end of the season, and that’s about it. Ever since LFG came out, I’ve been having as much fun in “sweaty QP” than I have in Comp since Season 4.
But there are some people down in this tier that don’t belong down here. Between the smurfs and the good players who just seem to get teams that don’t want to cooperate with them. I feel really bad, I see them giving it their all and it’s just still not enough.
IMO you need to 6 stack to get good games. I used LFG at end of last season and had 5 cracking games. 3 wins and 2 draws. All but one win was super close, and even on the not so close one on Hanamura, enemy at least took point A.
Had cracking team mates, great comms; coordinated ults; regrouped after lost fights, etc.
Compare and contrast to solo queue, or even 3 stacking, where I end up teamed with the biggest bunch of idiots, throwers and feeders ever. In my last 7 games before I quit comp (Before LFG) I lost 4 games. In those 4 losses we had 4 throwers and a leaver.
I had accepted forum coaching and improved. My Lucio kd had risen from 2-1 to 3-1. Rather than rising up the ranks, I ended up with heavier and heavier team mates and didn’t move. In my final game before LFG the enemy team was terrible. Pharah that couldn’t fly properly, never grouping up, etc. But my team still lost as we had 2 tanks that were determined to feed 1v6 all game and make it a 4v8 as enemy Hanzo ulted 5 times in 5 minutes.
I can do my best, but when I get throwers like that on my team, what the heck am I supposed to do?
And team mates are super important. I lost a 1700 Sr game despite managing a 43 kill streak as my team just weren’t great. Conversely in LFG I was winning games at 2400 SR. I was kinda heavy in those games, but not enough to make my team lose.
So with lousy team mates I lose at 1700, but with great team mates I win at 2400. What the heck is my “natural” SR?
TLDR: Play in 6 stack if you can. Otherwise you’ll likely get screwed by the bull crap, busted match making system.
I think the explanation would be because you have a lot of borders on your main account, probably at least 1 star, the game would put it a lot of hours played so it matches you against players that they think are at your level of expereince. While with new accounts without any borders, it matches you with easier opponents based on your experience.
And let’s face it, you play more freely with an alt account because you think ‘What the hell’ and that actually removes all your restrictions. But on your main, there’s a chip on your shoulders when you play and you care way too much about winning or losing
Overwatch used to have a more stat based approach, but everyone complained about being able to have 60+ percent winrates and not go up while other players had sub 40% winrates and still climbed. So they largely removed it (though it is still there basically looking for Smurfs). The problem with stat based systems is that the final rank you get to is often not exactly your true skill rating (where in solely win based ratings that is always true. They just get you there slower). Any amount of purposeful or accidental abuse of the stats will end you far higher than your wins would deserve.
Instead of looking at in game stats like gold’s I would recommend looking at overall stats on things like over buff. If your team is getting wrecked gold elims can be with a single kill. But seeing how your elims and other stats compare to all other players using your hero can be far more accurate. And don’t think your stats should be lower because you are playing with lower ranked heroes. Compare yourself to the rank you think you belong, and you stats should be higher than theirs. (A gm playing with a bunch of bronze is probably going to have far better stats than the same gm playing with gm players)