I made the april fools ExC

not 100% all of it, but some of it. this is what i did, code: Y6XPJ
the crossed out ones are the ones that i didn’t do


Ashe

Coach Gun

  • Projectile damage increased from 6 to 9
  • Can now deal critical damage
  • Spread reduced by 50%
  • No longer knocks back enemies.

Baptise

Biotic Launcher (Secondary)

  • Direct grenade hits heal for 33% more health

Imortality Field

  • Cooldown reduced from 25 to 15 seconds
  • Now reduces damage by incoming by 50% (still has immortality)

Bastion

General

  • Character scale reduced by 15%

Configuration: Recon

  • Weapon spread removed

Mei

General

  • Reassigned to the Tank role
  • Character size increased 15%
  • Health increased from 250 to 400

Moira

Biotic Grasp (Secondary Fire)

  • Range decreased from 20 to 15 meters
  • Damage increased from 50 to 75 damage per second

Biotic Orb

  • Cooldown reduced by 1 second for every 100 health restored to an ally with Biotic Grasp (Primary Fire)

Orisa

General

  • Forward run speed increased by 40%

Pharah

Concussive Blast

  • Cooldown reduced from 9 to 6 seconds

Barrage

  • Can now move while casting

Reaper

Shadow Step

  • Cast time reduced from 1.5 to 1 seconds

Wraith Form

  • Now grants flight for its duration

Sigma

General

  • No longer bound by gravity

Experimental Barrier

  • Disabled

Kinetic Grasp

  • Cooldown reduced from 12 to 8 seconds

Sombra

Stealth

  • Speed increased from 65% to 75%
  • Can now contest objectives
  • Fade delay while entering/exiting Stealth decreased from 0.75 to 0 seconds

Widowmaker

Widow’s Kiss (Primary Fire)

  • Damage increased from 13 to 15
  • Spread reduced 30%

Widow’s Kiss (Secondary)

  • Charged shots now pierce enemies

Winston

Barrier Projector

  • Enemy damage now grants Winston ultimate charge

Primal Rage

  • Melee damage increased from 40 to 90
  • Melee knockback increased by 40%

Wrecking Ball

General

  • All ability cooldowns reduced by 3 seconds

Roll

  • Is now always active
  • Damage increased from 50 to 60
5 Likes

I honestly want to try it just so I can have 15 damage Widow SMG.

1 Like

could you add Doomfist ?

idk, possibly, but might require lots of work which im fine with doing, i just dont know whether or not its possible to do that in the workshop

I remember that Wyoming did it before so maybe you could copy the code from him

thanks for making this!!

possibly, ill see if i can find him

yw, ill update it with more additions fyi

1 Like

Woops I was mistaken

Here it is from another guy:

https://www.reddit.com/r/Overwatch/comments/c0iouk/workshop_i_made_doomfists_rocket_punch_able_to/

CODE: GJKM0

1 Like

holy crap that is flawless. how old is the code exactly? nvm its 1 year old, it may not work due to the workshop declining any code thats above 6 or 8 months old

You’re missing the Taking damage doesn’t ware off stealth

Also

I saw people saying this happened but unless it was a specific map or mode bug, it didn’t happen, and I made sure to watch my replays closely

1 Like

i think its possible, im on holiday rn but when i get back to my pc ill try make it. ive done it before but i forgot how to do it again XD

2 Likes

idk if i can do that in the workshop. i might be able to but to my knowledge of the workshop, maybe not.

it is possible, gotta wait a couple hours before i get home but hopefully the code given to me will work

2 Likes

Once this is complete we can do a forum scrimmage

2 Likes

This would be so cool but like 2 ppl on this forum r from oceania so id probably spec the NA/EU scrim otherwise the ping would be too high

2 Likes

Thank you I really missed it lol

1 Like

For this one can’t you do the thing where
Condition: is using secondary fire, Action: set damage dealt 120%
And then if he uses pile driver then set damage dealt 100%?

i just need to know what his roll is counted as, not pile driver

I think you can try alternate form?

Or if you did it where right click activates 120% damage if he goes to use piledriver and it goes back to 100% roll should be 60 and piledriver should be 100 like normal

i just need to know what roll is counted as, not its damage. if i know what its called (ex. ability 1)

You mean the high speed roll or the grapple?