Last season someone one tricked him to rank 1 on EU ladder. Let’s just think about that. In a game designed to have multiple heroes to select from to counter other heroes - someone one tricks this single hero, playing him EXCLUSIVELY, to rank 1. Not OP at all.
When a single hero is feared by the best players and teams in the world, it’s probably OP. Even Dannedd and many of the best Doomfist players agree that he was OP in his old state and needed nerfs.
Elaborate your sentences more next time then. Compare how many one-trick Torbs you saw in Top 500 compared with how many Doomfist one-tricks there were.
Every hero is “capable”, but some are simply easier to be capable with because they’re OP as Doomfist was. Of course neither of us are capable but that’s irrelevant to the discussion. I have a 75% winrate with him on my other main account, and this account that I one trick him on is a whole skill tier higher than my main where I play all my usual heroes. Just goes to show.
Doomfist needed nerfs. Did he need as many nerfs as he got? No. He got overbuffed slightly over the course of the year and needed minor tweaks at most. Not 6 nerfs in one patch while not even fixing his bugs, putting him back to the exact same spot he was a year ago with all that time and effort to put him in a better spot gone to waste.
And ironically they nerfed every aspect of his kit except for the one thing everyone was complaining about: Rocket Punch.
Because Doomfist just needs to point his body into the fray and get a free kill by charging up his punch and seeing who he catches with it. Widowmaker actually has to click on my head from a distance, one pixel out of millions VS. one pixel out of a dozen in terms of aim/skill payoff. That’s why.
He received plenty of buffs over time, and numerous bug fixes listed in patch notes. People saw how strong he had the potential to be and played him more, got good and dominated.
Rocket Punch’s current hitbox is barely bigger than Mercy’s gun projectile hitbox. Before it got buffed slightly it was even smaller than Mercy’s pistol, causing you to just punch through people often. The punch hitbox literally shrunk him.
Doomfist impacts a hero and he stops and gains shields, they fly back into a wall (within a pretty extreme distance). He can than escape or carry on qith another target.
Reinhardt pins and has to carry the hero to a wall, the entire time being open to damage, CCs, boobs etc. Very easily punished if executed incorrectly.
He got fixes yes, he got some buffs, yes, but he still saw little playtime
Until Goats happened, a comp that made most of the Dps useless, primary the dominant ones, Tracer and Genji
Except for Doomfist, a hero who counters Reinhard, Ana and Zen, which is most of the Goats comp
The other factor in which he looked strong was because a big portion of his counters were weak (not because of the meta but because they were UP) such has Roadhog, Torbjorn, Junkrat (which btw should have killed goats) etc
GOATS didn’t “happen”, it was discovered as the optimal composition or “best way to win the game”. When one hero beats the optimal composition, that hero is OP. Besides which I doubt GOATS was even played much even on the ladder back when Doomfist started dominating.