Higher skilled heroes are getting punished, by easier heroes

she’s shooting redwoods instead of arrows atm, you can aim at a heroes chest and score a headshot, he really doesn’t need skill right now only skill needed is keeping out of sight/alive

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Yeah but with his projectile speed, he is basically a hitscan now anyway, plus his arrows hitboxes are still bigger than the hitboxes of the bullets mccree doesn’t have.

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Hanzo takes much more skill than McCree. Sorry but you still get amazing Headshots at medium range at a MUCH faster rate of fire than Hanzo.

Also with Brigette she has to have her shield up. With McCree you cannot tell if he has stun grenade up.

Stop trying trying to convince yourself you are so better than everyone cus you play McCree. McCree has been better than Hanzo for a long time. Just because people are trying out a new character doesn’t mean you can whine.

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Hanzo hasn’t shot redwoods from his bow for about a year now. His arrows are tied as the smallest projectile in the game with Genji’s shuriken’s.

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lmao you are wrong then I have been messing with him and those hit boxes are huge atm

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Unless you want to provide some proof for your claims I’ll take a developer reply over yours for now.

Hanzo’s projectiles haven’t lived up to the size the memes portray ever since they got reduced in size a long time ago, and if you played Hanzo you would actually know this because a lot of his shots whiff because people moved 1 inch or your crosshair was a pixel off.

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First, mccree is only good at medium range. Go a good ten meters farther, and the size of his hitmarkers drop exponentially.
At close range, all he has is RNG no-headshot-half the screen crosshair nonsense and a dud of a flashbang that’s on a 50 hour cooldown.

Brigitte can pull her shield out, stun you, and put it away faster than it takes roadhog’s hook to come back to him.

McCree has never gotten anything besides a gun. literally. His ultimate is a community joke, his flashbang randomly decides to not work, and when you get to the “combat roll” you realize that his entire kit is built to work against him.

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His arrows are still the size of large base balls. Compare that to 10mm round – yep, that’s about the size of a hit-scan bullet, and the difference is HUGE.

Not taking hanzo’s side here, but since when have arrows been the size of 10mm rounds?

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Mccree also doesnt counter anything any flankers anymore, in the first seasons Mccree was fine, then flankers have learned to outplay the only playstyle Mccree has.

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This is a terrible comparison but it is an example of what this thread and others are complaining about.

Ana shouldn’t counter Genji/Tracee because she’s high skill, but she shouldn’t be objectively worse than Mercy/Moira.

The issue isn’t about counters but about there being very little reason to play high skill characters when the lower skilled options are objectively better. Ana compared to Moira, Hanzo compared to McCree.

This game started off with a good balance between the easy and harder to play characters but everything these days are not only casual friendly but the harder characters straight up have no place.

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Exactly – the way OW’s engine handles projectiles, Hanzo’s arrows will always have a much larger collision surface / diameter when benched against hit scan point detection.

EDIT: If Widow’s rifle round were ever given the same effective diameter as Hanzo’s arrows, then the game would be renamed “Widow Watch”

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McCree’s status during season one is an invalid piece of evidence, he was literally the best hero in the game then, it’s just that most of the new heroes released since then counters him in some way, or doesn’t affect him.
Sombra:Countered by mccree, but no one picks her enough to care
Orisa: Shields and fortify? McCree can’t do anything against that.
Doomfist: Melee Punch combo annihilates stereotypical 200hp no shield heroes like mccree
Moira: She can do just about the same damage as mccree at medium range. And SHE’S SUPPORT
Brigitte: Do I even need to speak?
Hanzo(come on, he’s basically hero 28 at this point): Completely invalidates the remaining strong points mccree had, officially deleting mccree off the roster.
McCree isn’t so much as getting nerfed, but as other heroes get stronger, he’s left behind in the dust.

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And after a few months of toxicity, the game would then be called “Throwverwatch”

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The harder heroes have a place, they require you to be really good, not ok good, if all it took was someone to be ok at a high skill hero, that its not high skill required, its mediocre skill required. At that point why have low skill heroes if they are trash picks?

I don’t think you understand what skill requirements are. Brigitte, Torbjorn, Mercy. Those are all heroes you can just pick up, but still play effectively with, regardless of rank. High skill heroes require more skill to play effectively as, but can still be played at medium skill. They just won’t be useful. That is why overwatch players these days are complaining about teammates pressuring them to play low skill heroes that they don’t want to play.

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I know what high skill requirement is, I just don’t believe high skill requirement is a get out of jail card for I should be relevant at all times.

Storm Arrows is like Fan the Hammer with:

  • no accuracy penalty
  • no damage falloff
  • no reload required after

…and it even deals more base damage than Fan and can CRIT!

Sweet baby jeebus… :eggplant:

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No they don’t. Even someone who is amazing on Ana would be better off going Mercy or Moira most of the time if your team needs a main healer.

There is zero reason to play McCree over Hanzo right now.

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Judging by your post, you’re a salty McCree main. Maybe you should learn how to flex and counter people. If they’re so low skill and high reward, then you should be able to dominate, Mr.MLG.

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