Obviously hero pools suck and have no place in 95%+ of the player base’s games. But I’m not sure if anyone brought up this particular issue they cause: even more lopsided matches.
How does that happen? Well Blizzard is clearly enabling certain heroes and/or compositions with who they are targeting. Unlike OWL where bans are based on statistics, Blizzard is manipulating the regular competitive pool manually. They banned Reinhardt one week, which strengthened dive and heroes such as Winston. They banned the 2 strongest healers one week, which enabled Zen and strengthened off tank compositions. They banned Doomfist one week, then McCree the next, making Doom unplayable one week then uncounterable the next. Now they’ve banned pretty much every freaking hitscan at the same time, making Pharah broken at most ranks.
What does this do? Well it leads to people who main those heroes and practice those compositions going up and down in SR as the bans change. Doom 1-tricks probably fell a few hundred SR last week, and will now go up several hundred SR this week. So while their teams were getting rolled all last week as they fell, they’ll be rolling other teams this week as they go back to where they were and then hit their career high SR, all due to manipulating what heroes and what counters are playable.
I was wondering why I’ve had some of the most lopsided matches in the past couple of weeks as I’ve had since role queue went live. Until now, I didn’t realize that this is probably one of the top contributing factors.
Blizzard, please remove hero pools outside of OWL, or at LEAST below Diamond. There is no “meta” down here, and you are completely destroying matchmaking with your little test. Check the MMR and SR variability this season compared to others and see that I am statistically correct in my assumption. Thank you.