Nah, I think Mercy at 50 with the others more in line with that is fine. Ana’s current heals are fine because she can only hit one target (other than Nade), but Moira and Baptiste should be reined in to 50hps range also since they still benefit from their cleave heals.
40 is overboard, especially without nerfing DPS first.
And I didn’t pick brig to be a primary healer . I’m saying the concept in general is something you need to commit to. Nerfing and singling out moira doesn’t make sense if they want to speed up the game.
The point is to make dps hurt. It doesn’t make sense to have a solo beam with no limits only slightly less than moiras .
And bapt already is comparable to mercy with 60. So there’s no reason for him to match her and need to aim.
And neither have constant dmg boosting which in a new shiny ttk minimal game, would be Mercy’s largest asset as even spray and pray would be lethal.
In moira’s case, I wouldn’t. As heals is nerfed, orb would be her largest asset even without this change. Moira’s dmg at 65 hps imo makes dmg her best asset. Not heals.
For Moira, I would buff her fade for more mobility and finally give her some utility.
And bapt already is comparable to mercy with 60. So there’s no reason for him to match her and need to aim.
His heals should be lowered because he heals as much as her, can do DPS levels of damage, AND has regen burst and immortality field. Adding on more raw HPS to a single target than Mercy in a ranged AOE is way too much for one hero.
The point is to make dps hurt. It doesn’t make sense to have a solo beam with no limits only slightly less than moiras .
Getting near instamelted and spending all your time in spawn even with a Mercy pocket isn’t fun either. Balance shouldn’t be an “ok now it’s this aspect’s turn to be OP” like GOATs was to healing and now is to barriers.
Yes let’s turn overwatch into a kill simulator. Let’s turn ever healer into off healer I’m sure tank players would love that. Ah Mercy the main healer tanks hate because of her healing right now. Let’s cut that healing by 20 percent. Oh Ana you have to land you’re shots to heal and hitting anything not a tank takes skill to land on 50 percent bases. Oh Brig healing a problem even though her shield and damage are bad.