Chipsa said it right, Overwatch became GOATs (in terms of gameplay, not in terms of comp) and it is likely here to stay. Thank you for making your game incredibly boring, particularly for those who enjoy playing DPS.
Not too long ago, people realized with GOATs was the ‘best’ way to play this game, in the sense that playing the objective and pushing people off from point with tanks beats getting kills (which is what dive, or heroes like Widow are about).
Tanks in this game have too much stalling potential and too many escape abilities, and if you happen to use them all, just wait behind a corner until you have cooldowns again. DPS and supports are so incredibly easy for tanks to kill and that’s because tanks have too many damage mitigating abilities (look at a hero like Orisa, she has the best CC in the game, the best shield in the game and a very strong damage mitigation ability).
If you want your game to be a MOBA so be it, only know that a lot of DPS players, including me will eventually leave when DPS is a role you can only get carried on and not have an impact (due to the abundance of shields, damage mitigation abilities and “out of jail freecards” such as Baptiste lamp).