The effects of a broad concept like CC as a whole are way harder to quantify, though. That kind of thing can really only be argued for subjectively. Something specific like “Mercy needs buffs” can be argued against objectively using data. The data we have suggests that Mercy is doing very well and the devs have access to even more than that. The fact that they haven’t made any significant changes to her in forever tells me that they don’t think she needs them.
Ironic that you use this argument as its highly subjective and debatable, your own point counters itself.
If you only look at average healing in a match.
They haven’t made any significant changes to bastion either.
She went from the most used support in GM last week, and dropped almost 10% pickrate over the course of this week because of Echo being banned
And she still wasn’t used in OW contenders with echo.
Don’t feel bad, it’s gotta happen one way or another… right?? right?
But… I find it extremely odd that they haven’t messed with her on ExpCard.
stats don’t tell everything. 50hps in the mid fight is too weak to ever be ran as main healing. Sure she gets impressive numbers over the course of the match but it means nothing if she cannot succeed in the mid fight where burst damage and burst healing is prevalent
her consistent healing has to be at a high enough number to compensate for the fact that she has no bust healing otherwise ana / moira / bap will always outshine her. 60hps in my opinion was this magic number 55hps at the lowest.
Otherwise 50hps is very weak single target but consistent healing and it has no real value in a game like overwatch and just forces her further into the role of a passive pocket bot
If you’d read the 1 disclaimer, you’d know I’m not talking about balance
Quoting this as it bares repeating.
Wait for real? Ryan has been behind all the changes and nerfs to Mercy from broken Valk.
HECK they even agreed with the hps nerf AT THAT TIME because of how slow the meta was changing-even though yes she was falling out of it after her “bugfix” to Dragonstrike.
Mainly cause the devs stated that she was still going to have the highest output of healing over the course of the match and the go-to for raw healing. And she was for a while even after all that.
Their statement only changed when, after the Moth Metas-Dive, DragonGrav, Double Sniper-finally settled that the hps nerf was MUCH harder then it needed to be.
More of an instant gratification nerf with zero forethought as to the long tern affects of it.
This is sorta a common thing with OW and the balancing. INSTANT changes that results in BIGGER issues later down the road. Instead of changes that may take a while to settle in but don’t alter the game entirely.
What frustrates me the most is that its actually not as hard to balance the current mercy, she needs number tweaks that can be tested in PTR/experimental,like… ATLEAST EXPERIMENT WITH HER ITS BEEN TWO YEARS
Why? Why did you make another thread?
Just go put this crap in one of the already existing mercy threads so I don’t have to keep muting them.
You could…ya know…ignore it.
Huh? This is my first mercy thread I’ve ever made (Or at least in a very long time)
Also, I’d say this is slightly different from the others, If you’d read the post…
Stats don’t say everything but the idea that Mercy isn’t doing well, especially at high levels, can be disproven with them. We could argue about how we want Mercy to be used and which way to use her is the most fun but we can’t realistically argue against her effectiveness right now with how well she’s been performing.
I think most of the problem is the idea of “main” and “off” heals. These labels are made up by the community with made-up criteria and I don’t think it serves the game at all to apply them to the supports since they’re all extremely unique. They all have lots of ways to support the team and clear-cut pros and cons, which is how I think they should be analyzed. Most arguments seem to be based around the idea that Mercy should be a “main” healer but the devs never gave the heroes those labels and they certainly don’t balance around them.
I think 50 perfectly consistent HPS is plenty considering it’s coming from a hero who is extremely difficult to kill or even isolate. If a team absolutely needs burst healing, I don’t understand why it’s a bad thing to just run another support or pair someone who is capable of that WITH Mercy. I run Mercy/Ana a lot and it works very well. Ana takes care of the tanks and Mercy is mostly responsible for the DPS. 50 HPS is more than enough in situations like that.
I don’t think it completely went to waste because people actually noticed it. Nothing sucks more on a forum than spending time on something just to have everyone ignore it.
Been there.
As long as the horrible and “low skill = high reward” mess that was Mass Rez doesn’t come up, then I personally have to problem with this route…
Is it my topic with 192 likes? This one: ⭐ Im ashamed of the forums
1,965 likes on it, and yeah that’s extremely impressive for a community who barely agrees on anything, even the same mains of a particular hero usually disagree on what they want for that hero
Whats so disheartening about the whole thing is that the Devs said that if they undertuned her, they would fix it. They said they were listening to our feedback. They said Mercy should be the go-to for healing, that she should pump out the highest and most consistent healing, and that Valkyrie would still be a strong Ultimate.
And it was all lies.
Between the Forums, the PTR, and now the Experimental Card, Mercy has been constantly and actively ignored.
I’d like to see Rez and Valkyrie swap places. It wouldn’t take much to tone down Valkyrie into a cooldown ability since it’s already so underwhelming.