Sym 4.0 would replace the secondary fire with a hitscan pistol. It fires ~12 shots a second from her 70 ammo pool. In addition if you melee while firing you’ll be able to pistol whip an enemy for 75 damage. You can also choose to fire it sideways, which gives sym 5 shields for every bullet hit, because firing gangsta style gives her coolness protection points.
or let her have at least 4 turrets on her CD, I’m ok with only three being deployed, but you corner snag one and you are locked to a long cd of being useless… or let her pick her turrets back up to replace the charge.
So 24 rounds per second and 140 rounds total? My accuracy in my last 3 games was 37, 43 and 49%, with that kind of damage potential I’d decimate everything, there is no way Sombra should be able to put out that kind of damage. She’s not that kind of hero.
They might as well give Symmetra a hitscan gun and while her right click remains the same. This game isn’t meant for what she has to offer because the developers are incapable of perfecting it. They need to give her cybernetic hand some sort of telekinesis ability or levitate enemies. Overall Reaper needs an right click ability.
sandy what the hell . hahaha lol . u realy want this gold glove and gold into baaad. ur in every symm post talking about this! well power to u . keep up the good work . any symm talk is good talk
That would be pretty close to my suggestion of 25rps and 75 rounds. I often fall just short of securing a solo elim on some targets, that would do it for me.