Make Hanzo’s projetile size alot smaller. Also make sure to leave a sassy devolper comment about how they should aim more carefully.
And If any hanzo main says it’s the wrong nerf tell them to just aim better.
EDIT: I think this post got my account silenced. lol
But, making it smaller won’t even do anything significant other than to make someone feel better. The compensation for it will still be there regardless, especially given how hitboxes are.
It’s not “the Junkrat treatment” unless Hanzo’s arrows are also the same projectile speed as Junkrat’s grenades… which means they’d have to make them roughly 82.5% slower.
Doesn’t seem to make a difference because I can shoot anywhere around a hero’s character model and hit them. Shoot left or right of the head and still get a headshot.
they did this already and it was impossible for him to hit because of server latency. You were more likely to miss a completely lined up shot than to hit because of the latency.
you can. aim outside a hit box to where it hits but isn’t on the hero/bot, then put anas cursor in the same spot and use dart to see if it hits. if it does, its the same size or bigger.
They want to buff a characters strengths without removing their weaknesses
They removed Scatter and replaced it with a stronger more consistent ability
They also increased his projectile speed which makes him stronger at more ranges without the risk of drop; which was one of his weaknesses. Inconstant from range, that was removed
He also had 0 horizontal mobility; he had to walk around corners to engage, or walk away to disengage. This was a weakness; he had powerful vertical mobility but normal horizontal. They removed this with his lunge and give him WAY more options than they had before.
Now look at the buffs to Ana and Sombra; they have done NOTHING to solve their issues and what makes them so weak