Give bastion headshots

Although headshots would be nice, and I can see no real valid reason why Bastion is the only hitscan (that is meant to do damage) that doesn’t have headshots (I’m not counting Zarya/Symmetra, because their weapon isn’t really hitscan, it’s slightly different), adding headshots would do almost nothing for him if he didn’t also get a spread reduction.

It’s pretty infuriating when you track an enemy perfectly, and you still don’t get the kill because the RNG didn’t favor you in that instance. Why does Bastion have a spread larger than Sombra’s? Sombra can go invisible, walk up to the enemy, and shoot them point blank, and they STILL thought she had too much spread (this was when she was at 3°, which is what Bastion is at now). Bastion can’t move, and has nothing to help him get closer to the enemy, he just has to hope and pray that the enemy is stupid enough to walk into his bullets. Bastion is stationary, he should have the spread to reflect that. I don’t care if you want to remove a small bit of damage to do it, just make him consistent.

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That’s his playstyle. You sit LoS to choke point and shred the enemies as they come into LoS. Then reposition. It’s kind of like making a barrier out of hot lead to prevent people passing through.

You want me to spray at someone (a 200 hp target mind you) for 2 and a half seconds to kill it? Soldier can do that in about 1.5, much faster if he used helix… Also note that all 200 hp heroes are much smaller than a training bot and they’re moving, so his TTK will be much larger.

Yeah, that would be fine if he actually did shred enemies… All he’s good at is taking out barriers (unless the person using the barrier is smart) and taking out Winstons. 2.6 seconds for a 200 hp hero is a very funny definition of “shred”…

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You just added headshots back in again. No.

No headshots for something that already has a ludicrous max potential damage.

Bastion currently does insane damage in the range he’s meant to be utilized at. I don’t want some stray Bastion spam headshotting me. The rate of fire, plus the spread, make it so that he’d headshot you every 4th or 5th bullet.

Wrong. They were taking away headshots because Bastion was killing people way too fast, and to keep it from seeming like such an overwhelming nerf, they gave him Ironclad to attempt to make up for it.

Did you ever play as, or against the original Bastion? I have. He was so damned oppressive that if the enemy team had one, you already knew you’d lost. He was that powerful. Now that there are even MORE shields in the game, and only 4 abilities that pierce shields (1 of them being an ult, 1 on Reinhardt, the other on an ability that must be decided whether or not to heal, and finally Sombra’s EMP)

With the changes to Symmetra, shield turtle comp is a valid strategy that works almost every time. I’ve seen a LOT more Bastion lately since the rework for Symmetra.

Does he need buffs? I honestly don’t know, with the recent changes his power has been brought back up again indirectly by having shields that can’t be bypassed. Orisa + Bastion + Mercy + Ana + Symmetra + Torbjorn is a combo that is difficult to beat. So long as the Bastion/Orisa know to stop firing at the reflecting Genji…

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This doesn’t even reference Recon damage, which is a very important part of his kit.

You don’t have to kill. As soon as people realise they’re getting shot by Bastion, they’re already down to half health and they’re not getting into your fire-zone.

Bastion 1.0 was not oppressive, in fact, he was quite weak.

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Are we talking about the 180 degree 1000hp shield bastion?

No, that’s beta-Bastion. Bastion 1.0 is the version he was when the game released.
Bastion 2.0 was when he had 35% Ironclad and was OP. Bastion 2.5 is what we are on now.

Whaaaaat?!

If he was in Sentry form, behind a shield, he was a nightmare, add in a Mercy damage amp… Jesus H Jehova’s Witness, he’d rip through an entire team at a choke point in mere seconds.

Yes, with lower base damage…

Then why do Widow and Hanzo have headshot damage? He does 125 per bodyshot, and she does 120. That’s a lot of base damage…

Not really… His damage falloff is 35 - 55 meters, but he sucks at those ranges… Bastion's real damage output (kinda)

Yes. I’ve been playing since beta. If the enemy had a Bastion, didn’t walk into his line of fire because it’s an active freaking machine gun. Nowadays, that’s a perfectly viable strat, which is stupid.

If you’re giving up the instant you see a Bastion, that’s on you. That’s you being a bad player that refuses to adapt. That’s another reason he got a net nerf out of the rework, people didn’t want to learn to counter him, so they cried instead.

I suppose that’s why his pickrate dropped in the last 3 months then…?

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By himself he was not.

If you are talking about 3 heroes together of course that would be strong, it’s half their team.

Maybe in Comp, I’m talking in QP, I see him all the time now.

No, because it’s a thread about Sentry mode’s awful damage. If you want to play Recon mode all match, just use Soldier, he’s much better than Recon Bastion.

He’s faster, has more DPS, has burst potential, has more mobility options, has a smaller hitbox, has a smaller critbox, can heal his team, has a much easier ultimate that can get more done…

Recon isn’t meant to be Bastion’s main mode. It’s supposed to be useful, but Sentry is what Bastion is about. That’s one of the reasons he has a massive minigun on his back.

Because people don’t care about losing there

Also, his pickrate dropped by 0.1% (from 0.6% to 0.5%) in quickplay too

That can be said of literally anyone…

If Pharah has a Mercy boost and the target has a Discord orb, then she one shots. Should she be nerfed into oblivion too?

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I disagree, I think it’s about a proper balancing act.

But that mostly comes from a background in Attack Orisa-ing where you take space in phases.

bastion is a garbage hero

Which is why he should be buffed.

Another quick note. Since Bastion lost a massive chunk (well over half) of his damage, there has been a lot of stuff added to the game.

Mercy got Valkyrie, allowing her to heal her team much better
Orisa got added to the game, giving an effective 1800 barrier HP for Bastion to get through
Brigitte was added to the game, adding another 600 barrier HP
Brigittes armor was added to the game
Brigittes ultimate was added to the game
Moira was added to the game, she can heal her team pretty well
Mei lost her damage falloff, allowing her to snipe Bastion
Hanzo gained Storm Arrows and a projectile speed buff, allowing him to spam out a Bastion

There’s a lot more that Bastion has to get through and a lot more that can kill him, but he remains just as weak as he was a year and a half ago…

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