So I love playing Ana, but one thing I’ve never understood is why Ana is the only support hero without any regeneration (or shield)? It’s not that Ana should have it just because all the other support heroes do, but because apart from Zenyatta, Ana is arguably the support hero who needs regeneration the most!
__
Let’s compare all the support heroes:
Mercy - 20 health per second after not taking damage for 1 second.
The most reliable regeneration in the game, which makes it very difficult to eliminate Mercy at times. When Valkyrie is active the regeneration is no longer interrupted by damage, meaning it’s constant. On top of this, Mercy has Guardian Angel which is the most reliable escape ability in the game, next to Tracers Blink.
Moira - Biotic Grasp heals for 30 health per second, Biotic Orb heals for 75 health per second.
By far the strongest self healer in the game, capable of healing herself for 105 health per second! Moira also has Fade, which is one of the best escape abilities in the game. Her ultimate also heals herself for 50 health per second.
Lucio - Crossfade Healing heals Lucio for 12.1875 health per second, Amp It Up increases that healing to 35.1 health per second.
Lucio has a weaker self heal then the others, but makes up for it with Amp It Up. Lucio can also wall ride which makes him a very difficult target to hit, and thereby increases the effectiveness of his self healing. His ultimate also gives him 500 barrier health. It’s worth mentioning Soundwave as well, which can keep his opponents at a distance.
Brigitte - Inspire heals for 16 health per second, for 5 seconds, whenever she hits an opponent.
Brigitte’s healing ability is really strong in relation to her kit. She can take down her shield and hit an opponent once, then instantly bring her shield back up and continue to heal herself for 80 health over 5 seconds while avoiding any damage. Her shield has 600 health, and she gets 100 armor from her ultimate which only goes away when dealt damage.
Zenyatta - 150 shield.
Zenyatta’s self healing is actually very good. Having Shield means you heal for 30 health per second after not taking any damage for 3 seconds, and since Zenyatta has 150 shield out of his 200 health, he very rarely needs to be healed or use a health pack. It’s also worth mentioning Orb of Discord, which is a threat to any opponent trying to attack Zenyatta, as it allows him to deal 30% more damage. This means Zenyatta’s damage per second becomes 149.5, and he can deal 119.6 damage with only one head shot!
Ana - Bionic Grenade heals for 100 health.
Ana just pales in comparison to the other support. She gets 100 health when using Bionic Grenade, but seeing as it’s a really important healing and control tool for her kit, it’s a constant dilemma of having to waste the Bionic Grenade on yourself when you’re down to around 120 HP, or saving it for your team if they need it within the next 10 seconds. Other then this, Ana only has Sleep Dart which is completely unreliable, even for a professional player. Any good Ana player also knows that after the first few minutes of a match, you should save Sleep Dart to use against opponents ultimates. So like with Bionic Grenade, using Sleep Dart to defend yourself with or saving it for your teammates, is a constant dilemma. One that all other other support heroes simply doesn’t have to deal with.
––
So my question is; how do you justify Ana not having any regeneration? Ana is probably the most comparable to Moira, as they both have a kit that’s a mixture of damage and healing. But where Moira can heal when attacking, has an AoE healing ability, can heal herself when using her ultimate, and reliably escape with Fade, Ana only has one healing ability that’s on a 10 second cooldown time, and her unreliable Sleep Dart. Also, Moira’s left click compared to Ana’s left click? lol
Being a sniper has no real advantage either, as there’s a ton of heroes that can easily close in the distance to you, or simply just eliminate you from the same range. In fact, you could argue that it’s a disadvantage that Ana has to keep her distance, since it means there aren’t any teammates around her to help when she gets attacked. This makes Ana a very easy target once she’s used her Bionic Grenade. I mean, let’s face it, hitting a flanker with a Sleep Dart is often more about luck then skill, so that’s not going to happen.
––
My suggestion is to give Ana constant regeneration similar to Mercy, but cap it at 15 healing per second (after not taking damage for 1 second). This would also mean that Ana could heal for 30 health per second when using Bionic Grenade on herself. Compared to the other support heroes this would be completely fair, and as shown above, completely justifiable!
What do you think about this? Can you really justify why Ana should not have regeneration? I find it really difficult.
__
TL:DR - All support heroes have some form of regeneration, except for Ana. This would be fair if it was justifiable, but when comparing all the support heroes side by side, it’s not at all. Ana is arguably the support hero who needs regeneration the most!