this started happening quite a bit after the double damage dash fixes, sometimes when you dash a wall or the ground it locks your camera in the dash until the end of the animation preventing you from turning around, as u can see in this clip, Necros tried turning but as soon as he hit the wall the game forced his camera to lock back at it and made it so he couldn’t finish off the Brig.
I’ve reported it as soon as the update that caused it went live, it’s been almost a year and there wasn’t even an attempt to fix it. Ironically this was a bug “fix” for another issue, the old issue at least wasn’t disorienting or obnoxious like this one.
I just hate how the hero is already in a bad spot and we have to deal with this. If at least wallclimb, deflect and dash worked properly and consistently we’d have a decent hero.