I mean, what do you want? Even if they made all hitscan bullets into projectiles, they would still be extremely fast to the point they may as well be hitscan on these tiny Overwatch maps.
You sound like you’ve never played a hitscan hero, you know it’s not just point and click, you gotta track your enemies just as a projectile hero does because your enemies aren’t standing still, you don’t need to overshoot though and while it is easier for hitscans it’s definitely not a walk in the park either
Like I agree hitscans are overtuned in overwatch and playing projectiles heroes is honestly harder not to mention it’s been killing the diversity in the dps department.
Still more skillfull on a projectile hero, and since everyone claims hit scans should reward skill, projectile should reward even more than hit scan. Funny the “skilled” players can’t stand projectile heroes being the superior dps.
They did have more in the past. Projectile heroes had powerful kits in exchange for using projectiles. Hitscans have strong guns but mediocre kits. They gutted all projectile hero kits except for Echo and Ashe has the best of both worlds.
This harmony is why I contested the Helix rocket cd buff for soldier (even if he wasn’t meta) and the hook cd reduction for Widow way back.
Hitscan are suppose to have weak kits. Ashe needs CD nerfs.
I mean, projectiles are a bit better at fighting against fast targets because of their travel time…
But I agree it’s not that fair right now…
But I do think a bit of fixing to the protections would do the trick.
If projectiles would do more damage to shields it will be more fair to them as it’s easier to block them using any other protection while still making them useful and would also solve the double shield meta.
Just an idea…
Either way I hope something will be done in order to make them a bit more useful.
It is the opposite, hitscan heroes have to aim to hit.
Projectile heroes can miss by quite a bit and still do damage, and some of them even do splash damage.
Junkrats damage is obscene and AoE
Pharah damage is huge and AoE
Hanzo 1 shots to the head and 2 shots to the body without even being fully charged for both shots
Mei icicle 1 shots Tracer to the head, and can 3 body shot McCree for 225hp at any distance
Genji just needs to land like 2 shurikens at a distance and he can dash in, right click melee combo 200hp heroes
Torb primary is scary if you can land shots
I could go on
Hitscan is not the end all be all. Projectile heroes have been meta in the past & have their own advantages. Just because hitscan has gotten some much needed love last year doesn’t mean they’re overpowered or have been since launch. They haven’t been. McCree has largely been trash for most of Overwatch, Soldier has been bad since like 3 years ago until recently, Ashe only started being good once she got buffs a little less than a year ago, and Widow has always been good in the right hands and bad in others, and she’s been nerfed like 5 times in the past year
Y’all gotta quit dumping on hitscan as if projectile heroes aren’t obnoxious when they’re too strong, as we’ve seen in the past before Hanzo was justifiably nerfed. Just imagine what Echo would be doing to everyone if hitscan wasn’t as strong as it is now, she’d be running rampant (she kinda already is)
This is coming from someone who plays just about every hero. I don’t play much Ashe or Widow, but I do play McCree and Soldier, and Symmetra, Torb, Hanzo, Junkrat, and others. You may not like my opinion, but it’s a fair one.