Anchor stats? I just messed around and finished in mid gold in role q season where I played 75 comp games and I played 226 comp games in season 18. Account has lvl 92 so its really not that new account.
I could pick any account from bronze to gold, old as you want, stuck all seasons in these ranks and I would climb it exactly the same to high plat, eventualy to diamond, but thats my peak so it would be grind to diamond again. Anchor stats keeping you somewhere is just a myth.
We will see.
Who said it was easy? It was a lot of grind, hard work and learning, improving, watching top 500 player(Cyx) so I can see how they play hog and to see if I can improve my gameplay somehow. I climbed because I improved, not because account doesnt have some kind of anchor stats.
Of course it’s forced.
Try to rank down, you will see how hard the system tries to push you back to the rank where you “belong” to.
Blizzard has no interest in you ranking up, the try to force the players equaly in all tiers, so they are populated enough to give you a reasonable queue time.
Honestly that is a REALLY bad idea. That will allow smurfing to be as easy as eating cake and people can easily drop down to lowest ranks to troll new/bad players
You know, in my spare time I paint miniatures, build little dioramas for them, it’s a fun, relaxing past time. You should try it, or any hobby that isn’t posting mindnumbingly bad ideas on the Overwatch forums.
Its not a clean system. There are noise factors that people overlook. Every discussion about matchmaking breaks down because of ladder noise/corruption. Its a nonlinear experience multilpied by skill differentials, that is exacerbated by what time of day/week you play, what meta you run, whether you solo or group, etc.
Because of this, even in a ‘clean’ system - the SR speaks more about how you reverse-engineer the ladder experience, rather than raw talent. And we actually live in a very noisy system.
In a ‘clean’ system, you don’t get tired-out fighting through noisy matches, falling asleep in queues, dealing with friction, and hoping for long-run averages to balance out - with you being the only constant. You just hop on, play, get an efficient win %, and rank up.
If you’re plat you can rank up out of noisy bronze with some efficiency. Even in a ‘clean’ system, a plat ranking up from bronze would have some mobility issues - throttled by queue times and win rates. A 60% win ratio (readily achievable by a plat in bronze) is still 40 hours work for 1000sr. So thats 80 hours of having the Overwatch client on, waiting to nonstop tryhard, to go from bronze to plat, asuming a clean system.
Thats just not worth it for most people, meaning less try and snowballing of ladder corruption/noise.
But this all goes out the window because its a noisy system. A true silver player would have a horrendous time trying to rank up out of bronze, netting probably a 51-52% win ratio, meaning entire seasons to get back to where you properly belong, because your signal is buried within the noise.
Hello, where was your avg rank at on your previous account? What I am trying to say is, not where you were at your lowest rank, or where you were at highest rank, but where you spent most time at - what rank? Also a video of previous account as well is helpful since you are sharing stat already but I do not want to make anyone feel uncomfortable about this, it is your decision there is not pressure.
Yes, I will be able to answer your question but I need more data. I need to see video of the previous season like Xion has show so I can view the rank. I have said many time that it is possible to rank up, I have even written blog on this site on exactly how to rank up and give yourself win streaks, maybe you have not understood where I stand on this. It’s ok I still hope you have good long weekend.
This. I always seem to get competent DPS who understand the game for 5 games and then suddenly 5 games where the DPS seem like they’ve never played the game before.
My w/l is never one-sided despite how well or how hard I feel I played. It’s always clearly one-sided matches where either we stomp them or they stomp us.
Since starting ranked, I’ve had around 5 matches I felt were even close to balanced.
I started playing Moira this season and got a 98% win rate after about 6-8 games. Low and behold, I’ve just had 7 losses in a row with DPS who are semi-AFK in the replays, and have no presence whatsoever. There’s clearly some weird micro-management of win rates going on in the matchmaking. Oh and also leavers.
Of course it’s forced. I’ve had a forced losing streak for over 4 years. Blizzard doesn’t even want me to have a remote CHANCE of winning, which is why EVERY game is a complete and utter stomp. Wouldn’t want me to get “hope” or anything.
You could say that i am platinum from season 3, yes i was in diamond few times but it was after i was placed there on new accounts. I actualy made it to diamond for the first time by normal climbing(not after placement) somewhere in season 15 where i peaked low dia on support. It was on account which was lvl 300 i believe.