Game 1 -Insta lock 5 dps, nobody in voice chat
Game 2 - Some Quit because we lost the first point
Game 3 - Solo players on diamond+1 Master vs six stack of Master/GM.
Game 4 - See game 3 , same players.
Is literally impossible to climb on this season, the MM puts you on games that you gonna lose no matter how good you are.
i play high plat/diamond every season. this season, i had a 23 match loss streak. stayed in low gold a few days. then suddenly BAM! had a 13 match win streak. I dont know why the matches always seem to come in streaks like this, and typically its a steamroll. super easy, or impossible to win.
yes it does, see blizzard has a system if u win too much Blizzard puts players with lose streaks on your team and players with winstreaks on the other team. Its an actual joke
Game 1: Doesn’t happen in LFG, as long as you use proper settings.
Game 2: Much, much less common to have rage quitters in LFG.
Game 3: This sort of thing might happen, but if you are the serious underdog, you will lose less SR on a loss, and gain more SR on a win.
Game 4: Repeat matches happen more in LFG, especially if you are in a region/platform/rank with not many groups.
On all the accounts that I own, I’m on a winstreak. Forced losses are NOT a thing. Flip a coin. Sometimes it’s head, sometimes it’s tails. Sometimes, 5 times tails.
that’s funny, you think me saying that blizzard is not rigging your games is the biggest bs you heard in your life.
how???
so why do you think blizzard is after you especially? because if it were true for everyone nobody would ever climb SR ever. so blizz must only rig some games. why would they choose you?
also the matchmaker doesn’t remember past games, it takes your stats, at the very moment you press “queue” and finds people of similar stats which leads to a calculated probability of winning the game as close to 50% as possible.
you know what that means?
the teams are even and either one could win. and ideally it is you making the difference.
it’s the exact opposite of what you believe it is.
Their MatchMaking goal isn’t to get as close to 50% as possible, it is to keep your SR as close to your MMR as possible. If your SR is above your MMR you will get placed into matches that have a closer to a 40% chance to win than 50%…if your MMR is higher than your SR you will get matches that are closer to 60% chance to win…if you don’t think this occurs NOR has any effect on your game play experience you’re oblivious…
If the goal was to create games with as close to 50% win chance for each team you’d see much less stomps…at lower ranks its generally a one sided game.
Yet you completely dismiss the fact match making tolerance for a predicted outcome is 20%…
Aimbot calvin said it perfectly in his stream yesterday.
“I shouldn’t be placed in games against players I COULDN’T QUEUE WITH due to the SR difference (>500 in gm/top 500)”
…yet hes 4500 being thrown in games with 3800 players on his team at times as if that isn’t an attempt to keep people from hitting or exceeding 5k…
THERE IS A REASON THE LIMIT IS 5k AND NO ONE COMES CLOSES TO PASSING OR MAINTAINING 5K…FORCED LOSSES LOL
No it doesn’t, you dismiss so much by stating something so simple. Their algorithm literally REQUIRES forced loses or HIGHLY predicted losses to maintain their 5k SR cap…people are so oblivious I can’t even…a SR cap destroys YOUR whole point
People have hit 5000 sr sure. Please show me the long list of those players… You still remain oblivious to the fact it is a CEILING and to keep really good players from exceeding it they are thrown into matches with very low chances of winning…if you can’t see how that SAME algorithm is applied universally in the 40%-60% tolerance for predicted outcome then you must have an IQ below room temperature. I am done trying to explain the alphabet to you.
Or… or… and I’m just spitballing here… You’re looking for an excuse as to why you can’t climb to GM and it’s easier to say that a system is holding you down than to admit it’s your own skill holding you down.