"flankers should counter healers"

orisa, and zarya are the only ones not affected by her

1/3rd of the tanks are not affected by her.

that’s a problem, not an issue to say like you won the argument out of 6 tanks, only 2 are playable

And again, completely invalidated due to bringing up something as entirely invalid in ANY argument, rank.

The point of it is that it proves you CAN break through extra health with ease, and that people do it with incredible ease themselves.

Her bash is already getting nerfed with the cooldown being extended, but it doesn’t change the simple fact that it only works in extremely close distances, meaning that it WILL NOT WORK if someone is outside of that extremely limited range. Her knockback is also unimportant since it’s barely useful outside of extremely specific maps. Her aoe heals are worse than Lucio’s, requiring enemies to actually be close enough to hit them, but by the time that happens, your team has likely taken too much damage for something that minuscule to matter. Anyone with a barrier synergizes with Reinhardt to begin with, but whatever. The only Ults she can shut down AT ALL are Death Blossom and Earthshatter, since they need to be within close ranges. Blizzard can be thrown from a safe distance, Sound Barrier can be cast from an extremely safe distance away, Barrage happens too far away from where Brigitte can do anything, Deadeye is done fro extremely specific distances and very hard to find places since it requires being sneaky, Whole Hog obliterates her pitifully low shield health and then sends her flying away before she’s got a chance to get that close, and Coalescence has a massive advantage in both range and maneuverability. Brigitte can’t approach a Moira before she’s escaped and can’t defend herself against it before she dies on account of getting focused on.

Wrong. It’s useless during a team fight and needs a couple of seconds beforehand to actually make ANYTHING useful. It’s also a blatant lie that it could potentially make the team invincible since it isn’t anywhere near as effective as Transcendence or even Sound Barrier.

I know what it is and I know how pointless is it for you to bring it up. I’ve been perfectly on the mark the whole entire time, but the real joke here is how ignorant people like you are constantly pretending facts are fiction, then further invalidate yourselves by pretending that rank has a meaning.

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Yes and Brigitte is a Support who can counter nearly the entire hero roster.

It’s 1/3rd. And its not even that the other 4 aren’t playable.

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youre delusional, you have to be in her range to play on point. so its either be in her range, or give up the objective. Yes obviously I know you have to start a few seconds before engaging with the ult, still works exactly how I said it does. considering I went on a 10 game winstreak on my main using Brigitte comp with no troubles at all, in diamond level games (this is a smurf my main is diamond) I can tell you, you are just executing wrong if you aren’t having success with her ult. She synergies with rien because she can bash the other rien and give free 6 man shatters easily. If you played in an organized environment you would understand what I’m telling you.

Wrong.

-People often fight OFF of the objective, and even then, people have always been able to fight on the objective, even with close-range threats guarding it.
-If you’re not magically winning fights with Rally, it’s because the enemy team is using their brains to switch to high amounts of damage and render all of that armor pointless.

Mb for counter mobility heroes needs more mobility heroes? Its fair to fight, but not tank in slot for supports who must kill flankers.

So you forgot overtime exist. these other heros they can play close to, don’t have a stun with no counterplay on a 5 second cooldown

Just let it go man, He won’t even acknowledge her win rate/ pick rate stats as meaning anything.

You are just going to have to agree to disagree on this one

Wrong. Overtime is the only time it’s important to constantly fight on the point. Other times, fights can easily happen away from it.

What’s more, Shield Bash has plenty of counterplay to it, you just have to not be monumentally ignorant to realize it. Destroy the shield and focus fire on Brigitte all at once, and there’s nothing that she can do to stop it. Even then, enough people cried about it all at once that the cooldown is (pointless) being extended to six seconds.

How many times do I have to explain it before you finally choose to stop being ignorant to it?

PICK RATES AND WIN RATES ARE MEANINGLESS.

People can pick whoever they want, but that alone doesn’t determine whether or not a character is strong.

Win rates are the most pointless thing in the world to go off of on account of how bad players are carried, and good players are held back. It’s all team-based, even down to the calculations and tracking, hence why it’s impossible to take seriously. Smurfs, trolls, throwers, one-tricks and the like all FURTHER skew the data, meaning that you CANNOT use it as a fact.

your arguments are so laughable. keep believing what your saying, maybe if you believe hard enough youll get to diamond on a miracle. the character is busted the winrates, and must pick status alone say that. theres a reason the forums are littered with post about her.

I wasn’t talking to you. Just because you keep saying it doesn’t mean it’s not 100% wrong.

If you think the devs don’t use win and pick rates to help balance choices then you are sort of oblivious to how things work. Cause the have stated maybe times that they do

But you don’t have to take my word for it as you can see

Don’t like yah title but yeh, I agree with it. Mainly with the point that your tanks or dps do t necessarily help out the healer so some picks should be able to survive a few flankers.

Flankers should counter healers. It’s alright to have a healer dedicated specifically to bucking this trend and countering flankers instead.

My problem is more than Bridgerette counters nearly everyone. Flankers. Close-range DPS. Tanks.

Reaper isn’t a flanker. Rein isn’t a flanker.

Why does she chew through them like paper?

“Healers are punching bags for flankers”

[Laughs in Jjonak, Ark, Neptuno and RJhong]

I’m sorry but no. Healers are not punching bags. Zenyatta, Lucio, Moira and Ana are healers who are expected to duel enemy flankers. The only exception to these heroes is Ana, since certain shields leave her unable to fight back (Winston’s bubble and Defense Matrix).

If you’re playing as Zenyatta and you can’t land your shots at a discorded enemy flanker and you get killed for it is not because Zenyatta is a punching bag for flankers but because you’re bad at dueling and the enemy will abuse that little fact.

Mercy is arguably the weakest duelist of all healers since she can only focus on one thing at a time, which is a trade-off for very consistent healing and great utility (dmg boost and Rez). The enemy will take the fact the other team is playing Mercy and she won’t be defending herself most of the time. If a Mercy dies to a flanker is not because “she is a punching bag for flankers” but most of the times is because no one helped her or the enemy flanker outplayed her.

I can see where you’re coming from with the idea that “supports are free kills to flankers” since dueling flankers and winning the duel is pretty hard, but so is killing supports as flankers. Any team with decent gamesense knows that you should not leave your supports alone. Which brings up the point i somewhat agree with flankers:

Supports are not and should never be easy kills to flankers, since it would defeat their purpose entirely; but flankers shouldn’t be easy kills for healers either.

Which is why Brigitte is the issue and not, say, Every support that can defend themselves. Brigitte is EZ counterplay for flankers, Shield Bashing a flanker is something very easy to pull off and serves flankers on silver platter for you to combo or for your team to finish off. While i dont agree that flankers are not needed (because it’s their primary job to cripple and kill supports) i agree that making a subcategory instantly useless just because a hero exist in a match should not be celebrated.

Imagine the outrage there would be if Blizzard decided to add an anti-heals hardcounter to stop the current triple support meta. A hero whose specialty is to deny heals by harshly decreasing the hps a hero can get with the press of a button and having an ultimate that works like EMP does but instead of cancelling abilities, it cancels all sorts of healing; so the enemy stuck with the ultimate is unable to heal for a short period of time.

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lol you don’t even realize you answer to yourself. medics have a primary job to treat injured soldier. their primary role isn’t to frag. the soldier themsef have a primary role to do damage to the enemies. medics indeed have weapons to defend themselfs (like ana’s sleep for example), but they really don’t want to be left alone in a fight to the death with an enemy soldier.

Yes and this is why.

Solider 76 uses his ult and has 4 DPS in front of him. How many people die in that fight?? Probably all of them.

Now Solider 76 uses his ult and has 4 tanks in front of him. How many die?Probably 0.

It’s much safer to have DPS or healing coming from a hero that pretty safe from most ults than it is from a hero that will go down in a few seconds.

This is why it’s a not brainer to replace a squishy hero with a a hero with high survivability if they have massive DPS or healing numbers.

It’s two types of people, the DPS who expect free kills and the Suicide Tanks. That’s the bunch of people who moan, because they have a harder life now, need to think more before acting. That is the same bunch of people who complained about Mercy, because they didn’t want to prioritize targets, they want to shoot and kill and do cool stuff in their POTG, without thinking about an objective or the team. This mentality needs to be fought against, instead of catered to.

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