[Feedback Thread Continued Part III] Mercy Updates - Jan 30, 2018

For that price you can afford new game :laughing:

Why buy a new game when you can play this piece of rubbish?

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And don’t forget about:

“She’s doing great on OWL. Just play like the pros!”

Surely we can handle the tactics requiring 6 people with perfect communication, high skills and who train with each other every day.

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I think you misunderstood what I meant.

I was talking about a theorical state in which Tracer’s blink would be literally removed. In this case, she can’t frequently dash everywhere.

Especially in quick play, where people just could not care less.

I’ve seen people try harder in arcade.

Ah, I see.
That would be golden, though.

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Omg I hate it when people say that. Like, they want us to just ignore the huge freaking mess that blizzard made out of our favorite hero (and for some, the reason we bought the game at all)? Just pretend it’s not there?

It’s like someone ruining your favorite shirt and telling you to “just wear another one.”

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Where we are reaching the “It’s just QP, bro. For good game go ranked”.

Yeah I would love it too !

But I think it would be unfun for Tracer (you know what I mean ?) and make her near useless, people would complain, so it’s pretty fair for her to keep it…

Would be better to use “go ranked, high ranked”. At lower tiers players just stop caring, after pointless struggle to climb.

U cant really say they broke Mercys balance with the invulnerability changes when she was less popular than Zenyatta and Lucio

Gotta love the double standard here. “Mercy is OP, look at comp/pro play” vs “Brigitte is OP, look at QP”. Why are all the heroes I like always the ones who aren’t allowed to shine, and if they somehow manage to steal the spot lights, they’re subsequently nerfed so they can’t anymore.

I kinda miss the old days when people from your team actually were thanking you for being a good Mercy.

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I also miss the days when my friends were happy when I achieved a good res. Now it’s just “oh you did that ? Ok.”

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Tom please, We know you have a ‘‘say’’ to develop team. So com’on , Throw us a bone here and read the ‘‘Megathread’’ ( The First, Second, And third ) ( Because you can’t work with this one )

At least you still have friends playing Overwatch. Mine have left after season 8 because of the game’s poor balance and community issues, like smurfs, throwers and leavers.

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Quite the opposite. As an ability it is there all the time, you only have to wait for the cooldown to end, so you will use it even more. As an ult you have to build it, so you will use it less, okay, however it was far more rewarding, while current rez mostly rewards bad players because it is an undo button.

Finally, that doesn’t change at all my point of this design being bad.

I wasn’t talking about Mercy being reliant on her team, but tbh, now she is 100% reliant on her team while before she at least could change the fight is her favour (or not if she failed or used her ult bad).

Finally, I remember oneshooting an enemy Soldier 76 while iniciating a tf in Hanamura (second point) with all the team healed. Maybe they changed that, but I perfectly remember that it sounded like critic and he died immediately. All rockets hit his head. Also, I did that once more too with a Mei. Headshot rockets + one single bullet = Dead Mei.

Completely false. Before it was, “Mercy has ult, she can save our lives so we can play more agressive”. Now is “Mercy has ult. Shrug”. Current Mercy is the worst design ever.

Well, if a was mistaken, mistakes were made. However, I remember doing a huge amount of damage with Soldier’s rockets, almost oneshooting people. I don’t know if they changed it, but I’m just telling what happened to me twice… Maybe it was a bug, don’t know.

You missed the point. Hide and rez is now mandatory. Mercy is not, okay, but hide and rez is mandatory when before it was only a poor choice.

Completely false. Hide and rez was only a matter of SR boosting, not a good strategy at all. Good Mercys played engaging letting no one to die. Current Mercy can’t tempo rez at all because she only can rez one person each 30 seconds, and she will die the most of the times, to a point that even the pros prefer not to use it (watch Ark’s statistics as a back up). Also, Mercy now must disengage and hide so many times that half of the time your team is really having a 5vs6 with maybe a hiding healbot passively healing the team. Finally, removing all skill taken from Mercy’s basics is all but fun. I can understand that somepeople like having things for free, but she was challenging before, now she is nothing, even an ape could master her.

Well, current Mercy can heal with her basics, she has an E ability that will surely kill her so no one wants to use it, not even the pros, and during her ult… she heals, but this time in braindead mode.

Old Mercy however, had the same basics but you had to think how to use them because you hadn’t an ez mode pro simulator there, and you had to think a lot how to use your ult. If you really think she was only picked by her ult, you simply have no idea about how to play Mercy. Yes, probably she needed an E ability, a lot of us think so, but it NEVER had to be rez. Now she has two terrible designs in her kit, Q and E and she is more a healbot than ever before. She is also the easiest, the least challenging, the most punishing and the least rewarding that she has ever been. She is a chore. That simple.

Old Mercy punished bad play and bad players. You couldn’t just press all Q at the same time to have a free win. You couldn’t just smash Q and delete the whole enemy team without focusing the Mercy who was just two steps aside in your LoS running for her live.

Current rez encourages bad play from everybody and bad players because it is just an undo button. You can play suicidal, you will be rewarded with a rez (and you will yell at the Mercy if she fails). Mercy will have to hide and sneak around to rez that bad player. Also, the other team will be allowed to have free win just hitting Q x 6 and repeating that braindead strategy in the next point.

In addition, valk is not team oriented. Why? A good Mercy could perfectly solo heal her team before. She only needed skill. Valk is only an ez mode that removes every single skill from her kit, allowing even the worst player to do the same as a pro would do.

Finally, nobody (or almost nobody) is calling for a straight revert anymore. People are wanting to fix a design which is bad for Mercy because of too many reasons. She needs to be engaging again. Her rez needs to not be so punishing, and as an E ability that can’t be balanced properly, so the only solution is to place it back as her ultimate and change it as needed. In exchange, she will need another E ability (not rez) which gives her real utility and doesn’t rewards bad players. The rest of her current kit can be kept as it is.

It was proved as bad design even as an ult, so being forced to use it more is even worse exactly because of the same reasons it was proved as bad design before: Mercy dies while rezzing, it is too punishing to use that button, your only hope is to hide and cross your fingers.

Jeff stated that Mercy’s focus are healing and mobility. I agree with that, and I even described Mercy’s identity as a triangle composed by her focus (single target healing and mobility) and her signature in the game (resurrect). Before the rework all was correct, nothing bothered anything. Now E rez destroys Mercy’s mobility and forces her to stop healing in order to hide and sneak around. Also, valk doesn’t belong to Mercy as a character, as the chained beams doesn’t fit with her. Valk is the same as a unengaging Lucio’s amp it up. It doesn’t belong to her and should have never returned to the game. It was removed for good long ago for great reasons.

Well, tbh a lot of us are suggesting a new iteration of mass rez, not so powerful as it was with the i-frames, but not so punishing as original mass rez was, and a new E ability for nice utility in mid game. Resurrect should never feel like a chore, and tbh now it’s almost the same as the old Sym’s shields which were removed for that reason.

If you time “Heroes never die!” voice line it takes between 1-1,5 seconds. I think it would be fair enough. At least she wouldn’t feel as having lag during the animation…

Tbh I never had a problem with old rez without i-frames. Of course I couldn’t cheat death using rez, but I lived with that.

Tbh I think they should remove chained beams and boost her main beam a lot if they are going to stick with this design at all cost. That would increase her skill ceiling a lot, because the ez mode would be over.

It’s sad, but you know… taboo Mercy word in a thread = throw it into the trash can… No matter what was said.

And sadly, those “reverts” are to bad designs from the past as they noticed.

I know this is a different game with a different team, but if it takes them so long as:
1- Hearthstone’s team to end the Undertaker meta and apologize for that card’s design.
2- Heroes of the Storm to rework Nova and bring her back to the game after a rework that killed her, messed her identity and turned her into a taboo for the entire community.
Probably it will take them like more than one year starting from… don’t know when.

Mercy really need her mobility because she is the enemy’s team focus. If she has no mobility she will die for sure all the time. Ana can somehow defend herself, Zen has insane dps to deal with attackers, Lucio has boop and mobility,… Mercy has only her GA. Remove it and Mercy will always die. Also, she can heal so good because she can GA to her allies. That makes mobility one of her focus, next to her single target healing. Even Jeff himself stated that.

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It’s actually quite hilarious in one of my matches yesterday someone said that they missed Mercy’s old ultimate. That caught me by surprise along with my friend. So it’s not just “vocal forum posters” there are plenty of people DPS Tanks and Supports alike that miss Mercy’s old ultimate.

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Actually my friends have left in season 7/8 because of … Fortnite :expressionless:

But why did they leave for Fornite, specifically? Because of the hype, of because Fortnite’s more fun for them than Overwatch. I’d assume it’s the latter, as, coincidentally, that’s the game my friends play now, as well, alongside PUBG.

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