Feedback about experimental

Honestly

Keep the .65 fire interval and just revert the last patch except…maybe cancellable deflect?

It’s a 6m radius for where moira is leaving fade

Meaning to save a teammate in danger for one second she’s yeeting herself into danger with her escape tool

It’s a very balanced trade right now, even for the short cooldown.

I don’t inherently disagree

But with this revert the 30 hps nerf on her secondary

Or remove self healing from her secondary and put 30 hps on her primary

I like this

I also wondered what if fade could be held to select a target within a short range but for 1.5 seconds since she’s giving her escape tool

I like it but I don’t

First off, the mini anti on her orb? No thanks. It’s too rng to be throwing an effect on its targets

And it doesn’t need to regenerate spray. Sure that helps start fights with spray but if I need to be healing and low on spray I don’t want to throw a damage orb.

I want to throw a healing orb to keep someone up as I try to get some spray with my succ

The active and passive regens were entirely too harsh on the nerfs

It will be really hard to start fights with spray if you aren’t landing ultra valuable damage orbs, meaning I’m probably then gaining an unhealthy reliance on my ult which will eventually probably get nerfed.

For 80 hps without destroying her regeneration you could increase the drain as you did and that’s it or turn off the pierce.

Or even take some healing off orb

It’s honestly fine

The range was reduced and it’s even slower now when tethered so it’s likely by the time it gets to someone doing it’s 25-40 dps at the outer edges they will have reacted to it and gotten out of the way.

Basically she’s now stronger in a room and about the same everywhere else. And why are you fighting Moira in a room?

Your changes are nice

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