I still don’t believe it. Why would the same players crop up in my matches if there was that many players. I suppose it depends what they count as a player. There might only be 1 million on at any point, then split that in 3 for region, half again for platform, maybe 20% of that is in my rank? Diamond. half again for open queue (guess). That’s around 15k. Much less impressive sounding than 23 million. Although I still wouldn’t expect to see the same players. Perhaps there’s way less than 20% in diamond? Or some other estimate is off.
Well, playstation has around 2 million players. And they account for just under 20%
That would put the total somewhere between 9-10m
(Xbox 25%, pc 55% for reference)
Yeah you’ve said that before. But the issue there is when you actually play on console each player gets a little playstation, xbox, switch icon. It’s not uncommon to see full lobbies of playstation users and very rare to see any less than 70%. So wherever has said playstation has the lowest user base is wrong.
Not that it makes any difference to player numbers as crossplay is on by default.
I can only go off reported numbers, I don’t play console or quick play so don’t see those icons.
Maybe all the xbox players are GM and I never see them. It’s a lot easier to use m&k on xbox.
The m&kB bit might play a part. Think one of the scummy devices is blocked on ps5 still.
All unlicensed controllers are blocked on PS5. Even third party standard controllers don’t exist. AFAIK the only way to use the m&k devices is do some hacky remote play workaround, which then adds a ton of latency in which probably puts you at more of a disadvantage than just using a controller.
If more people knew or cared you could just turn cross play off and cheating wouldn’t be a problem.
On all my accounts, the moment ranked was unlocked, I ran away from quick play. Just don’t enjoy it. So I’m unaware of what it’s like.
But I did see Sony blocked one of Cronus Zen or Xim from working on the ps5 a few weeks back. Which is a good start in reducing the amount of people cheating on console.
I don’t play QP either. When I say cross play I mean between the console platforms, which is set to on by default for ranked. You can turn it off, but then you really are playing with the same group of people. It’s not that bad to be fair, since everybody knows each other there’s less toxicity and no cheating. Queues can be long at off peak and rank ranges extreme though. Almost like a sneak peek at the game in a years time when it really is dead.
Greed can lead to mismanagement and has ruined many games
It can. But it’s not common.
But that would also imply people being greedy. Assuming you mean shop prices. Surely it’s smart to sell them at a price point that maximises revenue whilst making sure not everyone can have them. That way they retain some exclusivity and value.
true
If they really wanted to make skins exclusive and valuable they would be tied to your skill or commitment to the game, not to your bank balance.
If they did this through in game or hero challenges, or have every level of the end of the battle pass be a skin instead of a worthless name, and while they’re at it replace every trash souvenir with a skin, or add animated sprays. You get the point, there’s tons more they could do to sell the battle pass. which would increase not only their revenue, but both the number of players and how long they stick around. Improving the game for everyone, more so than a skin for $25 would.
But this is 2024 Blizzard, who sack thousands of staff and take the easy route for a quick cash grab, rather than put the effort in to create both an enjoyable game for their players and a sustainable profit for their shareholders.
I agree, there are other ways to skin this cat as it were.
Ultimately, they mentioned way back they’d been observing other games and models. They decided to follow CoD. They also did a survey months before OW2 was announced where they asked people about things that ultimately have ended up in OW2. acceptable price points was a question in there.
The price they’re on sale for isn’t plucked out of thin air, it’s be a careful point on a chart similar to tax rate vs tax revenues.
Edit. The Laffer Curve is what I wanted. The name escaped me at the time.
That’s over 23 million unique logins within 30 day period across all platforms and game modes. Even if all they did was connect to the main menu and close the game. Daily players is something around 1 million? I forgot.
You want to watch a game die. Check out the stats for Pay Day 3 on steam.
No idea what’s gone on (never played), but it’s fallen off a cliff.
Edit. Turns out their match making is bad. Like actually bad and not functioning. Not OW people think it’s “bad”.
Lmao, Every Account created for sale, boosting , ect increases this number. I have 10 accounts total, 4 just from OW2… Many people make new account quite often which in turn inflates player numbers. This game has a dedicated group of players who have multiple accounts and are constantly creating accounts. Most people atleast have two accounts
were you around for ow 1? do you truly understand what this game has become ? EXACTLY no you dont.
i am happy you like the game, but every measurable metric we have says otherwise. (this was wed the day after patch)
steam = same as always, 20-30th in player numbers, 100th+ in sales
PS = 50th most played and in the 100th for sales
Xbox = 20th most played and like 30th in sales.
blizz app could be anything, we dont even have a baseline to guess other than total sales last year
when OW1 was abandoned, on PS and Xbox the was frequently in the top 10 in most played.
games don’t drastically change things that are performing well, that would be like changing everything at you work while meeting or exceeding expectations. just dumb.
People use the phrase ‘the game is dead’ for games that have a low player base and little in terms of sustainability and content to retain new and old players.
Since it’s a live service game now, it’ll pull in new players, but that’s mostly because of the content creators and people wanting to try something else besides their main games, but there’s not enough players being pulled in, and that’s going to be a problem, long term.
As soon as people discover how bad the state of the game really is, with the horrible matchmaker and rank system, they leave.
Funny you should mention that game.
Exteel wasn’t bad but was horribly managed by NCSOFT and failed with player retention. See the pattern here? Because Overwatch 2 is very much being mismanaged (Even with Kotick gone. Who would’ve thought, right?) and struggle hard with player retention. It will ultimately follow the same fate as Exteel unless they replace the people managing this game with someone far more competent.
That said, we’re getting the dev update on Tuesday. Not holding my breath for anything outside of Venture hype (Might even give us a weekend to play the hero prior to release like with Mauga) and the reveal that heroes will no longer be tied to the BP and that we’ll be able to select which mythic skins we want when we finish the BP.
If you enjoy the game, that’s fine, but don’t tell people they shouldn’t demand actual quality within a game that poses as a AAA live service game, and go play something else.
Most of us complain about it because we want it to be better. We know it can be better, under a different management. One that doesn’t cater to content creators. One that doesn’t use numbers as their reasoning for horrible balancing acts that always end up being crap.
OW2 isn’t dead, but it is dying a slow, painful death due to mismanagement and failure to retain players, due to greed, and the devs being completely disconnected from the majority of the player base.