Just hear me out. What If they tested out giving mercy 175HP on experimental card. These little mini health buffs and nerfs to squishy heroes have been pretty good imo. MeCree and Sym with 225 HP feels better. Now it doesn’t solve all those heroes issues but you have to admit it helped them. Widow going down to 175HP also made it a bit easier to contest her as a flanker. It didn’t kill her but made her feel a bit better to play against.
Mercy has a pretty small hitbox. She’s also arguably the most elusive hero in the game. And when she ults she becomes even harder to hit. In most games…even in higher tiers I notice players don’t even go for mercy that much because it’s a waste of time since it’s too hard, even for gm players to hit her. I could be totally wrong here but I think this would be a healthy change since it would make it a bit less frustrating to play against her and also not that big of a nerf to her.
I already know one common retort will be to just aim better. I know I’m bad at the game but that’s still no excuse to keep a very mobile hero unchecked. We don’t say the same things with heroes like Tracer, Genji, Echo, Ball, etc…so we shouldn’t with Mercy imo.
Again this is just a -25 HP nerf. No hps nerfs…no dmg boost nerf…not hitbox change…just -25HP.