Ammo lowered to 150 ( Or even as low as 100 ) In Sentry Mode.
A personal shield is added to Sentry Mode, facing wherever the Bastion is looking, at a health of 300-500 or in that range. And only regenerates while out of Sentry Mode.
Ironclad removed or completely reworked.
And on top of that, allow me to add in one of the more important changes:
Configuration: Tank is now another configuration, with lower damage rocket/shells, and is always accessible in the same fashion as Configuration: Sentry.
New Ultimate : “Overclocked” Now strengthens Bastion in all configurations , causing Bastion to glow a hot red in similar fashion to Torbjorn’s ability ( Or Torbjorn’s original ultimate ) Dealing higher damage and having either lowered or zero reload time in any configuration for the duration of the ultimate.
This gives Bastion not only the “Mobility” People seem desperate to ask for, but utility, and versatility in combat, as a machine that can adapt to the situation at hand.
It may not be completely agreed upon by the community, but we’re glad to finally have your ear… at very least, after all these years.
As the person who the community have apparently decided speaks for Bastion mains through the fact that there aren’t really many left, i endorse these ideas put forth by many different users, which have culminated in one major rework theory.
Do with it what you will.
I’m just glad to know there’s Orange text involved for once.
Like I said before, give me a full rework of these two because they’re nigh-impossible to balance well because of their incredibly obnoxious kits. Not OP mind you, just obnoxious.
How about simply adding diminishing returns, a way for CC to be less and less effective the more you throw at an enemy. It would make long stun-chains, something that made Mei imbalanced before, less effective if all piled onto one person. Or hacking the same person in a short amount of time would reduce the time of the hacks following the previous one.
As long as these targeted CC-heroes also including Doomfist, I would be excited for it!!! No way a hero with 1 CC get nerfed while Doom get to keep all 3 of his.
Slam has been so overnerfed it doesn’t even have any cc anymore lol and uppercut has a 0.6 sec strife disability in the air which you don’t even notice because it also got heavily nerfed back then. Punch stun is also 0.5 sec which is the stun with the literally lowest duration ingame and is needed to make the hero actually work.
do people actually inform themselves about Doom before calling out for nerfs which would absolutely destroy him?
I’m not a Bastion expert, but I have seen a certain Reddit idea floated around several times. Even Kolorblind seemed to like it. I think Hitscan did a video about it back when they were still Overwatch Central.
Do you and the dev team have any thoughts about this post?