Double shields should be viable

Now listen, lower your pitchforks, double shields should be viable as a comp, especially in maps like havana, and junkertown.

As in, double shields should exist to counter snipers and what not, as 90% of the roster has no valid counter play to them, and double shields made brawling 100% more fun in havana, so existence of it is valid.

The thing is, having a comp dominate on every map shouldnt happen, and with the right changes, double shields could co-exist with other comps, its not “either OP or garbage”.

So don’t get scared if its happening, like sure seeing shields spammed in second point kings row is no fun, but its not fun either having widowwatch in havana second and third.

TL;dr : double shields have a right to exist on specific maps especially when it faces a sniper+peal heavy comp.

Explanation on the TL:Dr, some comps have snipers with brig/hog/cree so running dive isnt viable, thats where double shields come in.

19 Likes

all streamers sycophants

widow is broken

Double shield cannot be viable

hypocrisy

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People sleep on Double shields when they have a widow/ashe brig/mercy, they say “just run dive 4head” when diving into that is a death wish, thats where double shields should be viable.

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Double Shields has seen an increase in playtime recently in GM, not sure about other ranks.

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Widow has a counter that doesn’t have to be double shield. His name is Winston.

And we have Ball and D.Va too. Widow has 175HP now, so diving her should eventually make her swap.

only GM has the right to be one trick in this game, it’s okay

The comps broken, stacking two shields and immortality

The problem with Double Shield right now is that it will always be at least a strong comp, provided every hero in the comp isn’t dumpstered. Look at what it took for the comp to become weak, it took nerfing both tanks and both Supports to the ground. Now, since both of the Supports (but mainly Baptiste) are viable, the comp is becoming strong again.

If you want Double Shield to just be viable, the heroes who carry the comp need reworks. Otherwise, you have dumpstered heroes.

**** double shield a million times.

Winston gets shut down by brig, who is now meta, who also supports double shield, who then enables widow.

Vicious cycle brother.

3 Likes

I kinda agree, but I was talking more about double shield itself, with or without Brig. Shooting shields all day, everyday gets pretty boring. Even as support, you’re just kind of standing there waiting for the team to crack them in order to get something done.

The ironic thing about double shield is that it doesn’t counter snipers more than it counters any other damage hero. Sure, snipers are bad at destroying shields, but they’re the best at getting picks in the short windows of opportunity when the shields are down.

If anything, when the opponents run double shield, you benefit more from having at least one sniper than having none.

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As a widow main. I’m a bit opposed to this. If you’re smart with grapple and your positioning, you can easily give yourself some more room and opportunity to get away(Although if you’re too out of position, you can easily die, since Winston’s jump pack is half the CD of grapple). Especially with pockets being rampant. For example, Winston BARELY out damages a Mercy pocket and most of the other supports can out heal his damage.

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Yup. That’s where the Brig nerfs come in.

MAKE IT STOP!! NO MORE. PLEASE! H A V E   M E R C Y   O N   M E

What’s your preference?

  • #1 Healer with almost no Peeling, that’s Viable.
  • #2 Tank with almost no Healing, that’s Viable.
  • #3 Healer with lots of Peeling, that’s “Highly Niche”.

#1

Brigitte

Whipshot

  • Knockback reduced by half

ShieldBash

  • No stun
  • 5sec cooldown, down from 7sec
  • 50 damage, up from 5 damage
  • Range increased to 10m, up from 7m

Repair Pack

  • 150 healing over 4sec, changed from 110 healing over 2sec

Barrier Shield

  • Increased to 350hp, up from 250hp
  • 20% move penalty, down from 30%
  • Barrier deployment speed doubled

Health

  • 200hp, and 50 Armor

Self Regeneration Passive

  • When outside of combat for 5 seconds, Brig selfheals at 10HP per second.

#2

Role

  • Moved to the Tank Role

Brigitte

ShieldBash

  • 50 damage, up from 5 damage
  • Range increased to 10m, up from 7m

Repair Pack

  • Does not heal, however instantly provides 150 temporary armor for 4 seconds.
  • One pack, on a 7 sec cooldown

Barrier Shield

  • Increased to 450hp, up from 250hp
  • 20% move penalty, down from 30%
  • Barrier deployment speed doubled

Health

  • 200hp, and 125 Armor

Self Regeneration Passive

  • When outside of combat for 5 seconds, Brig selfheals at 30HP per second.

Inspire

  • Does not heal teammates
  • Provides the usual benefits to Brig

Oh. I’ve seen this post before. Personally, the support in me says #1, but it would be interesting to see the another version of Brigitte. Interesting balance changes though!

i would say nerf repair packs

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I still contend that special barrier damage set as a percentage of the barrier’s max health is the best way to go.

Give key heroes with certain abilities on cool down bonus barrier damage.

Nothing excessive, but with certain heroes and the right values, you can create windows of opportunity to break barriers faster and rush in to break the 2xbarrier comp with a buster-rush comp.

It isn’t a direct counter, but a possible counter meaning the barrier’s being down it comes to dueling it out - skill and team play wins vs shoot shields and do nothing else.

Shooting shields all day ? Both orisa and sig combined shields are 1300, that’s literally two clips from junkrat alone, not counting team damage, now, imagine having hog, or zarya, or zen, those shields will melt very fast.

The only way you facing problems against double shields is running ashe/widow.

1 Like