Does blizz regret doing a pve?

Do yall think blizzard regrets announcing and making a pve to begin with?

They made a PvE game?

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Honestly… I think so. But precisely out of social pressure on what “2” meant to the public rather than any real well-thought-out plan to remain stable. I’ve already made my own theories about how they could painlessly restore PVE to a more classical nattative structure, but the problem will always be the same: is it too late?

Nah man, I’m sure they are totally A Okay with losing all those man hours.

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I think so. It already sounds like the story arc they kicked off won’t be continued anytime soon - if ever.

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They’ve pretty open since OW2 about the fact that they now realize it was a major mistake and that they shouldn’t have ever taken the focus off of PvP. So yes, I’d say so, and they most certainly regret the method in which they went for PvE.

No. They know their cult like followers will accept any screw up.

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Archives 2017 was a test to see if people wanted story missions. So they made another one in 2018 (Retribution) and the final test in 2019 (Storm Rising) before announcing Overwatch 2 later the same year with the main differentiating/sequel worthy factor being PvE and story missions. People always liked archives yearly event the most out of the list so they said “let’s make a permanent one and call it OW2”. I would say they regret mentioning skill trees and replayable PvE. Story missions are literally a continuation of archives we already had but permanent for a price.

They say they listen to feedback to tests/examples and say “we should act on it since it’s wanted so much” just like 2CP removal and CC reduction in non tanks… But where’s the OW movie or series people have been begging for since “Dragons” released and then wanted even more after seeing what arcane achieved. Even the streamer that interviewed the Devs about 2024 OW asked about it.

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They should have followed through with the original concept. I bet it would have been awesome. If they had been bought by Microsoft sooner, I bet they would have finished it. Now that ship has sailed. Now the PvE is plagued by the F2P model and probably will never be truly resurrected.

I think it wasnt awesome, I would wager they got pretty far in development and discovered it was rather crap. They they scraped it and release what they did make in small chunks so people dont see the whole.

No. Their goal was just to change the shop and they needed a carrot so at the end of the day they achieved it.

Ppl got paid, so why would anyone other than the players care?

Ok but consider the following; if they hadn’t done pve they could’ve released “ow2” earlier, and started making more money faster. So even under the most cynical of views, spending so much time on pve would be something they’d regret

This may come as a surprise but many devs don’t just do things for a paycheck, they do it because they enjoy doing it.

Judging by how much the quality has dropped in OW2, it doesn’t seems like that. They even where so proud about shipping the same game twice and call it a “sequel” that they didn’t want to return to office.

Has it? Balance is roughly the same as in ow1, new heroes are mostly as interesting as ow1 heroes, the skins are just as good and some like many of the mythical or even stuff like starsheep orisa are better than almost anything we ever got in ow1 so…?

What specifically in quality has dropped. Even in events are mostly better. Halloween junkenstein became a meme for how much it got recycled and wrath of the bride and trials of the sanctuary were significantly better than that

Yeah shocker many people who were hired as work from home didn’t want to move across the country to one of the most expensive places to live and take their families with them. For some of just didn’t make sense. I’m not gonna say all devs do it because they love doing it, but bringing up return to office is kind of a low blow tbh

Quantity is the same but not the quality.
But even if it was, that is not enough to excuse calling it a sequel.

Well I’m specifically talking about quality here. Balance, hero design, skin design, event modes. Not all of it is 10/10 of of course, some of it is in fact quite bad but the same was true before ow1 as well. I still don’t know what you mean when you say it’s not the same

Well of course not. But the conversation isn’t really about whether it’s a sequel it’s about whether the devs regret sinking so much time into pve and then being unable to deliver their vision.

And given that I still see a lot of effort in many other aspects of the game I argue that they do regret it. They would have rather not left ow1 devoid of content for years. The executives obviously would regret it because they made less money, and the devs who are passionate about their work regret it because most of their work went into the trash.

Speaking of which, I doubt much time has been spent on it beyond the blizzcon demo.

Maybe if Blizzard didn’t lie to the community so much they wouldn’t have dug the hole they’re in…

For the longest time Blizzard told us the ENTIRE point of OW2 would be for the story expansion and PvE. LMAO :rofl:

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It really does seem that way especially since even at blizzcon we got concept art and gameplay for new heroes and not a word about pve. Iirc even when asked by svb about pve it was basically “we’re rethinking pve we don’t really know”

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Yes. Kaplan was too into it, but OW was never meant to have a PvE mode. It’s a FPS/MOBA.