Do you think 3-2-1 will be implemented?

I disagree, they all are trash in 222 I think they would all be where they need to be in 132 hold maybe for mei

the reason I say it fixes the issue is they feel impactful and like they can win games in 132, nerfing them would take that ability away

Nope - Sure considering 50% of the playerbase is DPS, and it was a DPS clown fest mode you’re going to see support for it. OTOH, there is another 50% that matter and they were for the most part not into it. They matter too apparently.

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Currently sniping / flank stacking is broken as hell, so you know it won’t be left as is.
Mei / Sombra just removes the raid boss, so, they can’t be left in that state.

The DPS changes are going to be harsh as hell.

I don’t think y’all have thought this through.

I DO think that making supporting harder IS the right path, since it gives more chance for more skillful support players to shine, EXCEPT…

Sniping hard counters supports in a way where their skill doesn’t matter - removing their contribution from the game, and so does 3 flanker teams.

Why would you queue for that?

I’d like 132 to get through, but, don’t for a moment think that the DPS won’t take some HARD HARD nerfs to the face over it.

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And the ensuing screaming… =_=

Well the Tanks only have 3 choices for “main” so it ends up being whoever the strongest least countered one gets the guernsey whereas Damage is large enough that there’s a pick for any meta. Tank is the bottleneck.

The Support class has also been smacked down across the board.

Widow/Hanzo is def a nightmare to play into…

I dunno I find that Tanks/Supports can definitely lose you a game a good player on any role will have the biggest impact on Damage :thinking:

Well I meant more I the sense has that Valaourant game had any news but…

What exactly does it get rid of that you don’t agree with?

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I do not think so, I am seeing more dislikes than likes.

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I have not seen a pro-2-2-2 thread that has nearly as many likes as this pro-1-3-2 thread (almost 200 likes):

…and I’m here in the forums all the time and most threads have been in support of 1-3-2, I’ve even trawled the reddit threads on the subject, not sure where you’re looking that is leading you to think more people dislike it than like it.

From what I saw the Tanks were barely buffed… Looked more like pre goats/double shield nerfs than any sort of raid boss.

Would be interesting to see what sort of numbers if they had’ve kept it around for while. Whether the increased pressure on that one tank/two supports being outnumbered and ganked eventually reduced the numbers of these roles.

I dunno, I lost interest cos I barely had an impact on the match outside of a good ult rather than any on rails feeling :thinking: These changes heavily favour Mercy/Lucio then my preferred ones of Bap/Zen/Moira though so I’m not super interested on that front.

Mmmmm, I have no idea of course but I feel like when the game first came out. There weren’t any set metas and expectations, but given enough time I reckon it would end up with something set in stone.

How…? Teamwork is pretty damn critical in 222 and any past forms of the game as is any sort of individual skill.

Also a lot of that frantic free for all is kinda at the expense of the solo tank and two supports who have to mobile or dead…

I guess fresh is fun, that makes sense. It would be interesting to see the longer term impacts of it but I guess that’s probably moot as per Jeff’s post suggesting it won’t go through.

https://us.forums.blizzard.com/en/overwatch/t/200-votes-1-3-2-poll-do-you-like-it/465768

This poll has 462 voters and the majority of it is dislikes. I’ve also spoken with players in game and they tend to not like it.

On top of that, I’ve looked at what my reddit Syms had to say. Most of use disliked it because it made Sym weaker.

Also most of the comments I see about 1-3-2 are generally negative.

By the way, you are asking if I think it would be implemented. Not if others like it or not. Even if the majority like it that does not mean they would add it.

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I disagree.

I thin youre so used to dps having 0 impact in the game that in 132 where they have impact it feels overwhelming which you deem as overpowered

Hrmm that’s a poll, I wouldn’t say that’s a “pro-2-2-2 thread” which is what I was comparing, I’ve seen posts expressly against 1-3-2 which didn’t have nearly as many upvotes is what I was talking about. That said I (like most other folks I imagine) didn’t click through on the poll because 1) it’s against forum rules which is probably why the thread was reported to the point its content is hidden and 2) I don’t trust user posted links that aren’t to YouTube or Reddit.

That said I clicked through to see, if we consider the votes in that poll along with the pro-1-3-2 thread I posted then as few as 192 people and as many as potentially 313 are either fine with or in full support of 1-3-2. Those aren’t negligible numbers.

Of course, the fact that so many people reported in the poll that they don’t want 1-3-2 isn’t negligible either, it’s a good point. Judging this disparity offhand I don’t think it’s clear where the community in general really stands based on either strawpolls or random forum posts that come and go, this really calls for a more official and direct polling by Blizzard themselves through the game client, to really gauge general player opinion.

Though I agree, that might not be a major factor in Blizzard’s decision-making on whether or not to implement it, though I think it might be a helpful consideration, especially since they went to all the trouble to let us test it out. I wouldn’t be surprised if the devs are as conflicted and split about it as the community, which is why they probably made the experimental card in the first place.

that’s entirely untrue because heros like rien can completely negate anything a dps can do. skill based dps heros no longer have impact anymore

oh the did a reveal and it launches in the summer, haven’t heard about the beta yet

so in essence I don’t agree with how powerful tanks and supports are currently. everyone sees this as

“you want dps to rule the game” or "you want tanks and supports to be trash
and that just isn’t true, but I do want dps to be able to have impact on metas and the game, which currtently they don’t

second I don’t agree with nerfing the usable dps to make other dps usable when healing is whats keeping everything but burst dps out of the game. essentially its supports that created the issue, and dps are suffering for it and I don’t like that.

I don’t like the “casual catering” that balances based on feelings

and I don’t like that heros that take significantly more skill to use than the rest of the cast get worse the higher up the ladder you go. (meaning even if the players are better the hero is worse because other less skilled heros render them useless because of the state of the game.

every decision they’ve made along the way feels like its exactly the opposite of what I want, and 132 fixed a lot of that for me

I do not think a pro 2-2-2 thread is a good comparison truly. There are players who dislike 2-2-2 but hate 1-3-2 more. There are also players who dislike both 2-2-2 and 1-3-2 because they still impose a role lock.

Sadly I do not think threads are good either, since forum users are only a small portion of the playerbase.

It depends on what data they are after. Whether that be queue time lengths or who would be the most picked tank.

In the end Blizz will do what is best for OW, regardless of how many players like or dislike it.

I played Zen in the open during the height of dive.

I KNOW what over powered flankers look like.

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I would think no, seeing how it warps the game into an unrecognizable state. Frankly if they do make the change, then the game just isn’t worth wasting time on, and this person who queues tanks and supports won’t be queuing any more at all.

I realize everyone’s used to seeing this sentiment, and no one probably even believes it, but if those of us who are against imbalanced team comps (meaning the literal number of players per role in this case), then it will go through and we’ll lose the game we love.

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Not quite…

That comment was from before 1-3-2 in response to someone saying they should do 1-3-2. There was one after its release indicating that feedback has been negative, largely, I believe on a thread saying that 1-3-2 was a good idea

Try using the dev tracker. Jeff outright said he didn’t think it was likely that 1-3-2 would make it to live because the feedback had been “polarized” but also very negative.

DPS are the least team-reliant role. If there’s synergy, most of them are less impactful because they don’t use it as effectively. Now, they just get to kill the supports easily to feel good about their skill. Solved!

I really didn’t know this was a problem for anyone, even before the healing nerfs.

By adding so much damage flying around that healers are useless. Solved!

Absolutely wrong. Supports can affect the meta heavily (look at brig and lucio in GOATS, or Ana’s synergy with Rein), and DPS can also have an effect. However, it’s a bit blunted because there are so many of them that there’s often a replacement, and they often don’t define team fights like tanks do. In fact, I’d say that tanks dictate meta even more now, because they end up feeding if you don’t keep with them all the time.

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It wasn’t unless you were in GM+ and playing the meta, and even there, it wasn’t really healing so much as the combined barriers, healing, CC, and escape abilities preventing singular heroes from landing kills (basically, kills required strategizing and teamwork). :man_shrugging: But, lotta folks here like to pretend that they play the meta and that whatever’s going on there impacts their gameplay, even though healing and barriers were realistically never big issues at the macro scale for people not playing the meta

its not going to and at this rate even if it was it wont save the game in how bad things have gotten aimbotters plague the game and pretty much taken over and i feel like they dont care about the QOL to be honest like 3/2/1 was alrady considered a major fail and they have gotten mostly negative responses

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I enjoy it but I don’t believe it fits the spirit of what overwatch has become.

Maybe if they had tried it in the beginning. I’d just rather them give the tanks some of the buffs seen there.