Diablo immortal: $50 million first month

thats what im thinking yet… when push comes to shove will i be able to control myself with my favorite game overwatch? will i pay for pve in segments… future looks grim lol. i have to be careful with my wallet

Easy, because I love it and want things to improve. The changes Blizzard is making makes the game worse, I don’t want to lose the game I love due to OW2 replacing it.

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that game (diablo immortal) has me real curious. been checking out streams that are strictly F2P or no money spent. seems like they do well or just playing the game for free. still i bet they are extremely underpowered and have the constant temptation of paying or are thrown the pay shop in their faces 24/7

Which version of the Mercy simulator?

The flying around doing stuff version? or the survival horror version?
Or the turn based, “guess which member of your team is going to be productive and make them more so” version?

The more I think about it, there is a game to be had there.

I do think people forget how addicting ‘soft’ gambling can become. Just look at cassinos and the lottery is in real life. Or look at Pokemon cards and Magic The Gathering. The game thrives on ‘whales’ spending big.

It’s the same with electronic loot boxes. Sure they aren’t ‘illegal’ but the behaviour they encourage is on the border and skirts close to it.

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I’m certain a lot of those sales are parents giving in and buying whatever e-crumb their kid has been freaking out about this week.

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As if this means anything… you cannot use the forum as evidence for anything, it’s a circular reference.

LOL sure it will.

They do, they think they are being clever. They aren’t.

Yeah if only they were as smart as the free-loaders :roll_eyes:

So smart we didn’t get any content for three years straight since OW by margin made very little real money.

There is not any direct evidence of any increase in gambling from video games, its based on loose meta-study garbage and if you know meta-studies, they are wrong more often than right. In fact, lootboxes, not monetization was the supposed problem. If anything monetization cuts down on this potential issue.

On the question of “hurting people” who is hurt ? If they get so-called “predatory monetization” ie you were too stupid to think through your purchases, and don’t like or handle a pay-to-win, don’t play. Simple. You are only hurting yourself, you do not have to play video games. You especially have the ability to say “no, not paying or playing that”.

OW 2 is a F2P game, with a free battle-pass for free-loaders, the rest buy up as they please. As long as they don’t permanently pay-wall characters, then no one should have any issue with PVP.

In the short term it is a win.

Long term, whales are a small percentage of potential customer base.

You turn off the casuals and hardcore that were loyal to your brand is a bigger loss to over time.

They are going to move on as the reputation sinks.

And if only whales are left playing sooner or later they will get bored to.

If Activision-Blizzard adapts fast it can be avoided but they aren’t known for having their finger on the pulse anymore since so many have left.

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Its not about making a good game anymore with game companies. Its about how much money you can milk off of players with the guise of f2p and heavily monetized cosmetics. Its now so heavily corporatized you could literally have a huge sex scandal within the studios and still not have any reprecutions to profit

This is the world we live in now

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Contrary to popular belief, Reddit and these forums do not represent the majority of the planet. Who knew.

I’ve been playing D2: R and it’s awesome man. It’s like being a kid again. My Windy Druid is coming along nicely.

I’ve been playing it a lot, and neither one of those are really true. Maybe underpowered when compared to whales, but if you’re happy not having the most powerful items, you can play just fine. (at least that’s beeen my experience so far)

And the CEO just spoke about the monetization policy, saying something along the lines of, “we wanted to make a game where our players can play 99.9% of it without paying anything.” And, that’s true. There doesn’t really seem to be anywhere that is “too difficult,” because I haven’t paid. (In fact, a lot of the game requires a group, so you are grouped with paying players anyways).

The funny thing is, for me at least, because the monetization is SO insane, I’m not even going to bother with it. I wouldn’t mind paying a little, but it’s literally thousands of dollars to upgrade some items. And, well, I’m not willing to spend that, lol. So, I’m just not even gonna bother with spending a small amount. As, it’s pretty much pointless.

Mobile games make crazy money while being very predatory…this has not been news for over a decade.

how exactly are you going to get any accurate information from this forum anyway? this place is just complaining no matter what happens in the game, day 1 of OW1 release had this place swimming in complaints

if you actually want info about the game, either go play or read the blogs devs posts, don’t just add more complaints to the infinite pool of negativity that this place is

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There are some things so utterly worthless that it’s not really that strange to question why someone would spend money on it, especially when it’s something worthless that’s also trying to get every last cent out of you.

To be a whale in a game like Immortal is maximum shame no matter how you spin it

It’s not even necessarily that hypocrisy from everybody. There’s only like 100 people on these forums.

Casual gamers with deep pockets ruining the quality of PC and console gaming as always. Soon, we’re only going to have mobile games for everything because it’s the only platform that makes the most amount of money for the least amount of effort.

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duh?

Thats why they did it.

Mobile gaming is EXTREMELY profitable.

Issue wasnt them not making $ on it it was how its a bad way to steer their aim from a consumer view.

Literally only reason they did it was casue it was gonna make $.

Activision BLizzard is greedy. They are effectively following EA’s view. release “meh” games and yet milk em for as much as possible.

It’s OK. They issued a report to their investors, clearing their work-buddies of any systemic wrongdoing so the MAXX PROFITZ are good to flow! :sunglasses:

Kotaku article: “Activision Blizzard Clears Itself Of Any Wrongdoing”

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Eh, you say this but it’s quite an echo chamber. It’s an absolute minority that are complaining about this (myself included), most people (we can safely say casual gamers), the types that game on their phone for an hour a day at most while watching TV, those are the people racking up the downloads and good reviews. Because of those people, the game is considered an overwhelming success.

The other minority is the whales that will gladly spend big on the game to farm free to play players. That’s the whole model. The fish play casually and give good ratings, the whales drop huge $$$ to eat those fish and the rest is history.